Special Abilities
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Unique
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Pilot
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Melee Attack (Can attack only adjacent enemies)
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Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
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Parry (When hit by a melee attack, this character takes no damage with a save of 11)
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Synergy (+4 Attack and +4 Defense while an allied character whose name contains Jagged Fel is within 6 squares)
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Deceptive (+10 Damage against an enemy who has activated this round)
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Deadly Attack (Scores a critical hit on an attack roll of natural 19 or 20)
Force Powers
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Force 2
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Force Renewal 1 (This character gets 1 Force point each time he activates)
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Master of the Force 2 (May spend Force points up to 2 times in a single turn)
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Lightsaber Assault (Force 1, replaces attacks: Make 2 attacks)
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Lightsaber Deflect (Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 11)
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Brutal Strike (Force 1, usable only on this character's turn: This character's attacks cannot be prevented and enemy characters attacked by this character cannot use special abilities or Force powers that respond to this character's attacks for the rest of the turn)
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Master Shatterpoint (Force 3, usable only on this character's turn; choose an adjacent enemy. For the rest of the skirmish, this character's first attack each round against that enemy is a natural 20.)
Commander Effect
New Republic Followers with a Force Rating gain Deadly Attack
"Please don't threaten me. I really don't take too kindly to things like that."
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9/25/2013 12:21:31 AM (Updated: 9/25/2013 12:22:25 AM)