Special Abilities
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Single-Shot Blaster (This character cannot gain Twin Attack)
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Mercenary (This character can move only if he cannot make an attack from his starting space)
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Splash 20 (If this character's attack hits, all characters adjacent to the target take 20 damage; save 11. If the attack misses, the target and all adjacent characters take 20 damage; save 11.)
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Regeneration 10 (If this character doesn't move on his turn, remove 10 damage from him at the end of that turn)
9/2/2014 2:57:51 PM
9/4/2014 2:23:40 AM