Special Abilities
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Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
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Swarm +1 (+1 Attack against a target for each allied Ewok adjacent to that target)
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Gregarious (+4 Attack if an ally is within 6 squares)
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Traps (Enemy characters within 6 squares get -4 Defense)
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Ewok
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Grappling Hook (Replaces turn: This character and an adjacent small or medium character can move together up to a number of squares equal to this character's speed. Both characters are considered to have Flight this turn, and must end their movement adjacent to each other.)
hook 'em & cook 'em! Works on bark lizards, and imperial troopers
11/8/2018 2:26:12 AM
11/9/2018 10:23:16 PM