Diplomat (If an attacker has line of sight to any enemies without Diplomat, this character is not a legal target and does not count as the nearest enemy, even if adjacent)
Commander Effect
Khoonda Militia allies within 6 squares gain Deadeye.
She's part of a scenario SignerJ and I are developing, based on the Battle of Khoonda in KotOR2. In the game the outcome could be affected by which side you chose (mercenaries or militia), but more specifically by what actions you took. You could sabotage or fix a number of different defenses in the militia headquarters before the mercenary assault. The idea is to make a sort of self-contained board game.
This is really nice. It goes well with the "Militia defending" idea, and helps support that. If, for some reason the Mercenaries get to her, the militia can make a "last stand" and get a +10 damage thanks to Deadeye. Again, this is nice!
4/3/2013 8:18:41 PM
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4/3/2013 11:07:12 PM
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4/4/2013 1:50:49 AM
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