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The fastest hunk of junk in the galaxy.

Hit Points: 60
Defense: 13
Attack: 0
Damage: 0
Rarity: Uncommon
Base: Large
Gender: It
Creator: pegolego
Created: 4/12/2013
Updated: 4/14/2013
Sets: Balance of the Force

Special Abilities

  • Droid (Immune to critical hits; not subject to commander effects)
  • Machinery (Industrial Repair removes damage from this character)
  • Speed 2 (Can move only 2 squares and attack, or 4 squares without attacking)
  • Industrial Repair 20 (Replaces attacks: touch; remove 20 damage from 1 character with Mounted Weapon)
  • Heavy Power Coupling (At the end of its turn, this character can choose 1 adjacent ally with Mounted Weapon. That ally may make an immediate turn, even if it has already activated this round. On this turn, that character may use abilities that replace attacks twice, and this does not count against your number of activations this phase. That ally cannot move during this turn)
  • Self-Destruct 40 (When this character is defeated, each adjacent character takes 40 damage)
  • Momentum (If this character has moved this turn, it gets +4 Attack and +10 Damage against adjacent enemies)

The S9-Series Heavy Power Droid was a 6.5 meter tall power Droid, that had a reinforced chassis, internal heavy generator, and a six-meter extendable power transfer cable, easily capable of recharging a starfighter.

Average Rating: 9.40 (5)
pegolego
4/13/2013 3:10:26 AM

Balance of the Force (set) preview! I couldn't wait to put some of this stuff out, I have so many stocked up for the next set. This is intended to make some of those huges better (can you say SEPARATISTS!). I think the cost may be to high, and I'm certainly not worried about it being undercosted, considering it's purpose. Thoughts?
kobayashimaru
4/13/2013 3:27:30 AM

Power Charge is broken if used correctly (looking at the X1 Viper and and crab droid/spider droid), though this is balanced by speed 4 - id say 9.5/10 for this one.
corranhorn
4/13/2013 1:53:21 PM

Love it! Perfect for helping those huges but well-balanced! 10
pegolego
4/14/2013 1:03:48 PM

I was going to lower the speed further. Thanks guys!
pegolego
4/14/2013 1:13:29 PM

Added self destruct to balance.
General_Grievous
4/14/2013 1:41:26 PM

Great! The huges could use a boost like this
SignerJ
4/14/2013 2:42:34 PM

For Heavy Power Charge, you might want to change the last word to "phase" instead of "round."
pegolego
4/14/2013 11:28:45 PM

My bad, I got mixed up. Thanks for the catch!
pegolego
4/14/2013 11:33:59 PM

Revamped HPC to make it more in line with the GONK. How is it now?
corranhorn
5/3/2013 10:27:22 PM

I don't think it really matches up with the GONK. The idea behind the GONK is that to take advantage of its SA that gives Extra Attack you'll have to end the target's turn next to the GONK, barring GMA. That puts you at risk of damage from Self-Destruct. In this case, there's nothing keeping the ally next to the S9 and therefore at risk.
pegolego
5/4/2013 1:38:47 AM (Updated: 5/4/2013 1:39:19 AM)

Maybe I should make it at the end of the using characters turn then? With 60 HP, it's pretty low risk anyway, and SD 40 is a BIG pill to swallow, but I see what you mean.
corranhorn
5/4/2013 4:28:57 PM

I'm not quite sure what you mean by at the end of the using character's turn, tbh.
pegolego
5/4/2013 6:18:40 PM

The character who would be using HPC.
corranhorn
6/8/2013 5:41:32 PM

Oooh. Yeah, looks okay to me then.
SignerJ
6/27/2013 5:08:24 PM (Updated: 6/27/2013 5:08:38 PM)

Saved by Speed 2. Otherwise, he'd be really overpowered.
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