RegisterDonate Login

Roger, Roger!

Hit Points: 130
Defense: 21
Attack: 12
Damage: 20
Rarity: Rare
Base: Medium
Gender: Male
Creator: Deathwielded
Created: 4/14/2013
Updated: 1/28/2014
Sets: Revan In the Old RepublicThe Expanded Universe

Special Abilities

  • Unique (Counts as Revan)
  • Double Attack (On his turn, this character can make 1 extra attack instead of moving)
  • Greater Mobile Attack (Can move both before and after attacking. This character can make extra attacks even if he moves this turn, but he must make them all before resuming movement.)
  • Lightsaber Upgrade (This character and all allies with a Force Rating gain +2 on the result of all rolls when using abilities with Lightsaber in their name.)
  • Lightsaber Attack (This character has 20 base damage against adjacent enemies. Attacks against adjacent characters counts as Melee attacks)
  • Tactician +4 (Add +4 to the initiative roll except on a roll of 1)
  • Versatility (At the start of the skirmish, after set-up, you may replace this character with another character of an equal or lesser cost who counts as Revan. The chosen replacement gains one of this character's other special abilities. If the replacement's cost is at least 5 less than this character's cost, he also gains this character's commander effect.)

Force Powers

  • Force 5
  • Lightsaber Deflect (Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 11)
  • Force Dominate (Force 2, replace attacks: sight; Target living character takes an immediate turn under your control, which does not count as an activation for the round; save 11. The target character cannot move this turn.)
  • Unlock Door (Force 1, usable only during this characters turn; This character can designate 1 door within 6 squares as open; it remains open until the end of this character's next turn, or until it is defeated)

Commander Effect

Unique allies within 4 squares whose hit point total falls below 0 is considered defeated but remains in play; as long as that character has 0 hit points: it cannot move, attack or use special abilities, and cannot be attacked or damaged further; if that character gains hit points then it may move, attack and use special abilities as normal.

"…Your potential is unlimited…" ―Zhar Lestin

Average Rating: --
Deathwielded
4/14/2013 9:06:55 PM

I didn't want to use the name Revan since this character represents him before he know the truth that he is Revan. I chose the name Avner because that was the only name we know he called himself instead of Revan. I would like to give thanks to CorranHorn and CerousMutor for inspiring these characters. I would also like to give thanks to Robobob for giving me the inspiration for the text of my commander effect. (from one of his Special abilities)
corranhorn
4/14/2013 9:18:39 PM

I'm curious-what does Force Dominate represent?
Robobob
4/14/2013 9:30:43 PM

Thanks for the shoutouts, DW. I like your three versions of this character. Well done. Dominate was a force power in KotoR, I believe.
Deathwielded
4/14/2013 10:12:46 PM

Thanks Robobob! And to answer your question Corranhorn it is from KotoR. since I wanted to give each of the Avners Different Force powers from the game and in KoToR Force Dominate was a pretty useful ability (especially for the Dark side) I wanted at least one of them to have it.
corranhorn
4/14/2013 10:23:10 PM

Yeah, I know there was a power in KotOR called Force Dominate, but that wasn't really the same power. I see FD in minis more along the lines of Force Confusion form KotOR2. Still, close enough that it works!
Deathwielded
4/21/2013 6:39:41 PM

Add at the End of his Commander Effect: (As soon as a character with 0 hit points is outside of this characters commander effect range it is immediately defeated.) Since the character limit wont let me :(
Deathwielded
1/28/2014 1:26:10 AM

I lowered the cost of these characters as they were pretty overcosted after I reviewed them. I did I lower the cost to much? (it was 59)
Please log in to add a Comment


Please Wait...