Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Jedi Battlemaster (At the start of each round choose one of the following abilities: Ataru Style Mastery, Djem So Style, Niman Style Mastery, Shii-Cho Style, or Soresu Style. This character gains that ability until the end of the round. This character may use these abilities against any character regardless of any enemy abilities, and enemies adjacent to this character may not use any abilities whose names contain Style.)
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Lightsaber Combat Expert (When this character rolls a 19 or better on a save to avoid damage from an attack, the attacking character takes damage equal to the amount prevented)
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Melee Duelist (+4 Defense when attacked by an adjacent enemy)
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Parry (When hit by a melee attack, this character takes no damage with a save of 11)
Force Powers
Commander Effect
Adjacent Republic followers with a Force Rating gains whatever ability whose name contains Style that this character is using.
4/29/2013 8:50:59 PM
4/29/2013 10:26:51 PM (Updated: 4/29/2013 10:31:51 PM)
4/30/2013 1:18:48 AM
4/30/2013 1:22:53 AM
4/30/2013 11:28:53 AM
5/4/2013 4:18:26 PM
5/12/2013 11:58:21 PM (Updated: 5/12/2013 11:58:42 PM)