Special Abilities
-
Unique
-
Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
-
Bodyguard (If an adjacent ally would take damage from an attack, this character can take the damage instead)
-
Lightsaber Attack (This character has 20 base damage against adjacent enemies. Attacks against adjacent characters counts as Melee attacks)
-
Critical Strike 17 (Whenever this character rolls 17 or better on a save when preventing damage from an adjacent enemy, this character's next attack against that attacker is a critical hit if it hits)
-
Force Bond (An ally whose name contains The Jedi Exile gains Force Sight and Force Push 2)
Force Powers
-
Force 3
-
Force Sight (This character ignores Stealth, Cloaked and Invisibility; This character ignores walls when using a force power that requires sight. Characters with Force Immunity ignore this Force Ability.)
-
Lightsaber Block (Force 1: When hit by a melee attack, this character takes no damage with a save of 11)
-
Force Sense (Force 1, usable only on this character's turn: Enemy characters lose Stealth for the rest of the round)
-
Force Grip 1 (Force 1, replaces attacks: sight; 10 damage)
"There are many kinds of hate, and all of them have the call of the dark side in them."
―Visas Marr, to Meetra Surik
4/30/2013 3:27:13 PM
6/5/2013 11:35:51 PM
6/6/2013 12:28:09 AM
6/6/2013 12:35:40 AM
6/6/2013 12:49:56 AM (Updated: 6/6/2013 12:50:04 AM)
6/6/2013 1:12:06 AM