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Crack open a bottle of Tatooine's finest.

Hit Points: 150
Defense: 19
Attack: 13
Damage: 20
Rarity: Rare
Base: Medium
Gender: Male
Creator: pegolego
Created: 5/13/2013
Updated: 1/15/2014
Sets: Balance of the Force

Special Abilities

  • Unique
  • Melee Attack (Can attack only adjacent enemies)
  • Double Attack (On his turn, this character can make 1 extra attack instead of moving)
  • Greater Mobile Attack (Can move both before and after attacking. This character can make extra attacks even if he moves this turn, but he must make them all before resuming movement.)
  • Immobilizing Rend (If both of this character's attacks hit the same enemy, that enemy cannot move this round)
  • Momentum (If this character has moved this turn, he gets +4 Attack and +10 Damage against adjacent enemies)
  • Synergy (This character and an ally who counts as Plo Koon get +2 Attack and +2 Defense while within 6 squares of each other)

Force Powers

  • Force 5
  • Lightsaber Precision (Force 1: This character gets +10 Damage on his next attack)
  • Sense the Future (Force 2: Once per round, after initiative is determined, you may exchange your initiative check with your opponent's initiative check)

Commander Effect

Characters in your squad with a Force rating (including this character) get +4 Defense while 3 other allies with a Force rating are within 6 squares

Tyvokka was a Wookiee Jedi Master who served the Galactic Republic. A revered and respected member of the Jedi High Council, Tyvokka trained several Padawans, including the Kel Dor Plo Koon.

Average Rating: 9.25 (4)
Deathwielded
5/14/2013 2:08:26 PM

Needs Wookie SA and Commander effect should effect him also. Great Ideas good balanced character his Synergy is helpful Immobilizing Rend is good. Sense the future fits especially since he doesn't get renewal 9/10 from me!
pegolego
5/14/2013 2:11:41 PM

Thanks Darthwielded :). Yeah Wookie! Duh, I meant to but forgot. Yeah, I'll see if I can make the CE effect him.
pegolego
5/14/2013 2:20:44 PM

Updated CE to instead of giving squad cover, it just grants the bonus under the SC circumstances, that way I don't have to give this character another ability for him to benefit. Also changed the name for the same reason, to avoid needing 'wookie'.
Deathwielded
5/14/2013 3:02:53 PM

Great! Makes Jedi and Wookie squads Better
pegolego
5/14/2013 3:10:26 PM

Thanks :)
corranhorn
6/1/2013 5:47:57 PM

IR is a cool choice. Very nice job here. 10
pegolego
6/2/2013 12:52:36 AM

Thanks corranhorn!
corranhorn
6/3/2013 7:24:31 PM (Updated: 6/3/2013 7:24:37 PM)

A few things I'm noticing...I think you could make IM into regular Momentum given the cost and that Defense should probably be 19. Low for cost but this is going to get torn up with a 17 defense.
pegolego
6/4/2013 9:05:19 PM

True... I wanted it lower than average because he's a wookiee, but for 62 I guess 19 IS lower.
corranhorn
6/4/2013 9:19:29 PM

My thoughts exactly. :P
pegolego
6/26/2013 11:59:31 PM

Lowered cost 2 so he can DD with Plo, JM. I know, not feasibly correct, but whatever :P
countrydude82487
6/27/2013 3:23:03 AM

Good Job on this one. The Commander effect is a little limited but other than that spot on. 9
pegolego
6/27/2013 3:32:29 AM

Thanks countrydude!
pegolego
10/15/2013 2:27:31 PM

Edit: I had Wookiee misspelled in his name.
pegolego
11/28/2013 12:33:28 AM

Some minor updates
saber1
1/15/2014 4:22:24 AM

Immobilizing Rend is a cool addition and I'm glad to see Momentum as its very Wookieesque. The CE is very thematic but difficult to pull off, unless Mas Amedda affects it.
donnyrides
1/15/2014 3:24:05 PM (Updated: 1/15/2014 3:24:35 PM)

I think the CE is really good. GMA/DBL/Momentum is really nice since you didn't give him 30 damage. IR is a nice original twist. FPs are short and sweet. A nice tight package. To be honest, I almost think you are over-costed though. All-in-all, I like it.
pegolego
1/15/2014 3:29:45 PM

Thanks guys :). He was VERY cautiously costed, because of the afore-mentioned GOWK synergy... However, with Cin Drallig running about now, there is so much access to GMA (and Gen. Sky gives out Momentum) that this probably isn't too powerful any more, and I can stand to lower the cost some. ESPECIALLY since he doesn't really feature any defensive abilities...
pegolego
1/15/2014 3:31:25 PM

It's a big swing; do you think 47, even without defensive abilities, is too much? My thoughts are Cin Drallig can now give him defensive abilities.
donnyrides
1/15/2014 4:36:53 PM (Updated: 1/15/2014 4:37:43 PM)

It's a tough one. his defensive abilities are right on his stat card. As he is right now, With koon and GOWK he can be a 33D in cover, He has massive HP for his defense as well. I'd nudge him at least 1 point over Cin so he can't get a defensive ability. according to wookipedia Tyvokka was a Trainer so Cin training him would feel odd. BUT 99% of players couldn't really care less about stuff like that though so i guess it's cool. For all this guy does, I think light 50s sounds right, but it's your baby, I'm not going to tell you how to raise it :).
pegolego
1/15/2014 4:38:40 PM

^Actually, that all makes a lot of sense... I'll raise it a bit. He does have high HP and potential Def, so he should stick awhile.
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