Special Abilities
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Unique
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Emperor Palpatine (Counts as a character named Emperor Palpatine)
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Affinity (May be in a Sith squad)
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Dark Master (At the start of the skirmish, choose a Unique allied character. That character may spend this character's Force points as if they were its own.)
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So Be It....Jedi (Enemies cannot spend Force points to reroll saves when targeted by this character's Force Powers.)
Force Powers
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Force 3
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Force Renewal 2 (This character gets 2 Force points each time he activates)
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Master of the Force 2 (May spend Force points up to 2 times in a single turn)
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Burst Lightning (Force 1, usable only on this character's turn: range 6; 10 damage)
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Force Lightning 4 (Force 4, replaces attacks: range 6; 50 damage to target. Huge or smaller characters are considered activated this round; save 16)
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Pawn of the Dark Side (Force 1, replaces attacks: sight; 1 non-Unique ally takes an immediate turn, which does not count as one of your 2 activations this phase; at the end of that turn, it takes 10 damage)
Now, you will pay the price for your lack of vision!
6/12/2013 2:44:55 PM
6/12/2013 3:06:42 PM
6/12/2013 3:15:33 PM
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3/17/2014 4:00:31 PM
3/18/2014 3:55:45 PM
3/19/2014 8:25:33 PM
3/19/2014 9:57:05 PM
3/21/2014 7:07:31 PM
3/21/2014 7:34:47 PM
3/22/2014 1:03:39 AM (Updated: 3/22/2014 1:04:08 AM)
3/22/2014 1:12:18 AM
3/22/2014 1:51:22 AM
3/23/2014 5:17:43 AM (Updated: 3/23/2014 5:18:59 AM)
3/23/2014 10:17:26 AM