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Finding this site was the will of the Force, I have no doubt about that.

Hit Points: 70
Defense: 18
Attack: 9
Damage: 20
Rarity:
Base: Medium
Gender: Female
Creator: Deathwielded
Created: 6/9/2013
Updated: 6/25/2014
Sets: The Expanded Universe

Special Abilities

  • Unique (Counts as The Jedi Exile)
  • Exiled (This character is not subject to non-fringe commander effects)
  • Double Attack (On her turn, this character can make 1 extra attack instead of moving)
  • Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
  • Heal 10 (Replaces attacks: touch; remove 10 damage from a living character)
  • Proximity Mines 20 (Replaces attacks: range 6; target enemy is mined until the end of its next turn. At the beginning of the mined character's next turn, the mined character and each character adjacent to that target take 20 damage; save 11 for 10 damage.)
  • Jedi Reflexes (This character can make an attack of opportunity against an enemy character that moves into or out of an adjacent square. Characters with special abilities that ignore characters while moving are subject to this ability.)
  • Force Ascetic (Cannot spend Force points to reroll or move faster)

Force Powers

The full details of Meetra Surik's adventures in the Outer Rim are unknown, however while abroad she learned many skills that would come in handy when she returned to known space.

Average Rating: 9.00 (2)
Deathwielded
6/9/2013 6:06:08 PM

I was thinking of removing Force Immunity and adding Force Ascetic and Force withdrawal. This version specializing in mines (if you didn't guess)
Deathwielded
6/9/2013 6:07:29 PM

It looks like Jedi Reflexes also gives you an AoO when an enemy moves adjacent to you. Am I reading that right?
corranhorn
6/9/2013 6:12:08 PM

^ I believe so.
corranhorn
6/9/2013 6:13:22 PM

I'm torn on FI v FW. On one hand, she was completely cut off and was not conscious of doing it herself, so I think FI would work better than giving her FP that can be spent only on withdrawing from the Force temporarily. One the other hand FW does a much better job of representing what she did in a game of minis. I think my vote is for FA+FW, mayybe Force 3 or 4.
Deathwielded
6/9/2013 6:25:47 PM

That's the same issue I was dealing with... Plus by giving her a force rating she can then be targeted by Jedi Hunter.
saber1
2/4/2014 4:55:12 PM

Wow, she's cheap! No insult to her character, simply an observation of price. This is an intriguing piece that I'll need to ponder for a bit.
Deathwielded
2/4/2014 5:06:14 PM

True (well she did hit on both Atton and Mical... Atleast when I played her ;) I wanted her to be a cheap support piece. Which is different cuz she costs less in the Fringe because of Exiled which means she won't be getting any stronger. I origanally had her at 10 damage, but I wanted her Reflexes to be worth something. Perhaps I should up the cost to 21 s she can't be brought in with Lobot and I should either leave her damage as is, or worry about boosting her with the Czerka and Bastilas ABM. (both work)
donnyrides
2/6/2014 9:23:58 PM (Updated: 2/6/2014 9:28:03 PM)

I like heal 10 but the mines look like a double edge sword. I might go with [Mines 20]. She would be a big asset to somebody like Vader who doesn't have a lot of cheap quality melee help if she had mines and heal.
Kamikaze13
2/7/2014 5:28:01 PM

Not bad! At first glance she looked like a souped up Jedi Seer, but she has quite a bag of tricks. Exiled and FA limit her a bit, but being fringe and having jedi reflexes definitely makes her useful. Non-melee also helps. should be fun in Vong with Neural Mapping. Attack seems a bit low, but really my only complaint.
Gungan Batman Clone
2/7/2014 7:55:12 PM

I like this idea. It shows the game abilities. I would say Exiled should apply only to Old Republic Commanders.
Deathwielded
2/8/2014 1:09:11 AM (Updated: 2/8/2014 1:16:52 AM)

Mines 20 and Jedi Reflexes both trigger when an enemy becomes adjacent, so I would say one or the other but not both. I really wanted to show how her jedi training still benefited her even when she was cut off from the force. I changed Exile so she only is effected by Fringe Commander effects, so she will be great in a Talon squad and still helpful in several other squads also. Attack can get higher with in Talon squads, otherwise she can use Proximity Mines 20 to deal auto damage.
CerousMutor
2/8/2014 12:02:05 PM

With her low HP and Attack, I thought she was a glass cannon, especially with evade and Force Ascetic but Force Withdraw really balances the piece out. Heal helps stretch her ou and helps adjacents. Mines make her though, a nasty nasty ability! Guaranteed to create a few choice words from your opponent.
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