Special Abilities
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Melee Attack (Can attack only adjacent enemies)
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Savage (This character must end its move next to an enemy if it can and does not benefit from commander effects)
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Speed 8 (Can move up to 8 squares and attack, or 16 squares without attacking)
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Swarm +2 (+2 Attack against a target for each allied character whose name contains Kinrath adjacent to that target)
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Poison +10 (+10 Damage to living enemy; save 11)
Young kinrath quickly grow to maturity, and are able to fight almost immediately after hatching.
6/30/2013 12:51:03 PM