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It is you and your Bloo Milk that the Emperor wants.

Fringe The Daughter 145  
Hit Points: 160
Defense: 24
Attack: 14
Damage: 10
Rarity:
Base: Medium
Gender: Male
Creator: Deathwielded
Created: 7/2/2013
Updated: 6/27/2014
Sets: Epic Duels

Special Abilities

  • Celestial (This character cannot join your opponents squad and is immune to commander effects)
  • Unique, Melee Attack, Double Attack
  • The Lightside (This character may not be in a Sith, Separatist, Imperial, or Yuuzhan Vong squad)
  • Winged Form (At the start of each round you may choose to use this Special Ability, if you do, then this character counts as Large and gains +20 damage, Flight, Greater Mobile Attack, Speed 10 and Immobilizing Rend. While this Special Ability is in effect this character may not use any force powers other then Master of the force and Force Renewal.)
  • Unleashed (This character may use Force powers that replace attacks one additional time per turn)
  • Avoid Defeat (Whenever this character would be defeated, make 2 saves, each needing 11; if both succeed, this character has 10 Hit Points instead of being defeated)
  • Aggressive Negotiations (This character is considered to have Diplomat until it makes an attack or is targeted by an enemy character. Characters with Ambush, Backlash, or It's a Trap! can ignore this ability for the purpose of attacking this character.)
  • Bestow Mortis Dagger (At the start of the skirmish choose an allied character with a force rating, the chosen character gains Mortis Dagger (This character gains +30 damage against adjacent enemies with a force rating, adjacent enemies damaged by this character cannot use any Abilities or Force Powers that would prevent them from being defeated. Attacks against adjacent enemies count as Melee attacks but cannot count as an attack with a Lightsaber.)

Force Powers

  • Force 4
  • Force Renewal 3 (This character gets 3 Force points each time he activates)
  • Master of the Force 2 (May spend Force points up to 2 times in a single turn)
  • Force Repulse 2 (Force 2, replaces attacks: 20 damage to all characters within 2 squares; push back Huge or smaller characters to 3 squares from this character)
  • Force Defense (Force 3: Cancel a Force power used by a character within 6 squares)
  • Force Push 4 (Force 4, replaces attacks: sight; 40 damage; push back target 4 squares if Huge or smaller)
  • Counter Push 2 (Force 2, usable only when this character takes damage: range 6; 20 damage; push back target 2 squares if Huge or smaller)
  • Redemption (Force 2 replaces turn: range 2; target living enemy with a force rating must make a save of 11, if failed, then the target joins this character's squad until the end of the skirmish.)
  • Force Heal 40 (Force 2, replaces attacks: touch; remove 40 damage from a living character)
  • Essence of Life (Force 2: When a living ally within 6 squares would be defeated, that ally makes a save of 11. On a success, that ally has 10 Hit Points instead of being defeated.)
Average Rating: 10.00 (1)
General_Grievous
3/28/2015 10:13:50 PM

Epic sweet job Death!
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