Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Triple Attack (On his turn, this character can make 2 extra attacks instead of moving)
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Disruptive (Suppresses enemy commander effects within 6 squares)
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Melee Duelist (+4 Defense when attacked by an adjacent enemy)
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Twin Blaster 10 (Replaces attacks: sight; make 2 attacks against 1 target at +8 Attack and 10 Damage. These count as nonmelee attacks.)
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Djem So Style (Whenever this character is hit by a melee attack, make a save of 11. On a success, this character can make an immediate attack against that attacker.)
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Shields 1 (When this character takes damage, he reduces the damage dealt by 10 with a save of 11)
Force Powers
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Force 2
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Force Renewal 1 (This character gets 1 Force point each time he activates)
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Master of the Force 2 (May spend Force points up to 2 times in a single turn)
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Force Lightning 2 (Force 2, replaces attacks: range 6; 30 damage to target and 2 characters adjacent to that target)
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Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
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Recovery 20 (Force 1, replaces turn: Remove 20 damage from this character)
"They always lock the door. You’d think they’d have learned by now. Doesn’t look like there’s a key – that would be too easy. The console to unlock the door is probably hidden in some room twelve floors up or something… how does that make sense?"
7/12/2013 2:50:56 AM
7/12/2013 2:53:52 AM (Updated: 7/12/2013 2:56:37 AM)
7/12/2013 2:57:53 AM
7/12/2013 2:58:02 AM (Updated: 7/12/2013 2:58:26 AM)
7/12/2013 2:59:46 AM
7/12/2013 3:00:38 AM (Updated: 7/12/2013 3:01:21 AM)
7/12/2013 3:02:49 AM
7/12/2013 3:04:46 AM
7/12/2013 3:08:13 AM
7/12/2013 3:13:14 AM (Updated: 7/12/2013 3:13:32 AM)
7/12/2013 3:14:12 AM
7/12/2013 10:25:06 AM
12/11/2013 10:29:54 PM
12/11/2013 10:33:55 PM
12/11/2013 10:43:23 PM
12/11/2013 10:59:06 PM