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Yes, yes. To Bloo Milk you listen.

Hit Points: 130
Defense: 19
Attack: 12
Damage: 20
Rarity:
Base: Medium
Gender: Male
Creator: Deathwielded
Created: 7/22/2013
Updated: 7/30/2014
Sets: Master DuelistsRevan In the Old Republic

Special Abilities

  • Unique, Melee Attack, Double Attack
  • Momentum (If this character has moved this turn, he gets +4 Attack and +10 Damage against adjacent enemies)
  • Rolling Cleave (Once per turn, if this character defeats an adjacent enemy by making an attack, he can immediately move 1 square and then make 1 attack against another adjacent enemy without provoking an attack of opportunity)
  • Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
  • Mandalorian Hunter (+4 Attack and +10 Damage against Mandalorian enemies)
  • Intimidation (Living non-Unique enemies within 6 squares get -2 Attack and -2 Defense. Living allies within 6 squares get +2 Attack and +2 Defense.)
  • Rival (This character cannot be in a squad that contains any character whose name contains Jedi Master)

Force Powers

  • Force 2
  • Force Renewal 1 (This character gets 1 Force point each time he activates)
  • Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
  • Lightsaber Sweep (Force 1, replaces attacks: Can attack each adjacent enemy once)
  • Force Jump (Force 1, usable only on this character's turn: This turn, this character ignores difficult terrain, enemy characters, low objects, and pits when moving.)

Commander Effect

Allies gain Evade and Mandalorian Hunter

"I don't know your name—but I take up your cause. I will not remove your mask until there is justice—until the Mandalorians have been defeated once and for all. So swears… Revan!"

Average Rating: 9.00 (1)
Deathwielded
7/22/2013 5:10:37 PM

This is a younger Revan leading in the war against Mandalorians. (thus his lower stats) I always thought of the pre sith Revan as a Jedi Guardian so it shows in his FP's. Independent since he disobeyed the Jedi council, (and it helps with his cost ;) Intimidation since he gained the respect of the Mandalorians he defeated. His CE will make him a great addition to the OR even in teams not made specifically to take on the Mandos.
corranhorn
7/22/2013 5:12:51 PM

I really like this piece. You put a lot of thought into the SAs and it shows. I have two issues with it, though: his card is really full for 47 points, which isn't necessarily a big deal, and Evade for all allies is just too powerful to have in OR.
CorranHornsux123
7/22/2013 5:29:05 PM

but its ok to give new rep and rebels evade? i think evade is cool IMO but he should be costed 54- 59 points for that CE along with the hitpoints and all the SA's
Deathwielded
7/22/2013 5:46:05 PM (Updated: 7/22/2013 5:56:35 PM)

Yeah his card is really full I had to take off tactician and evade so it wasn't way overfull. I figured Independent would help with his cost (no Free LD rolls from The Jedi Exile, Hero of Onderon) How about: "Allies gain Mandalorian Hunter and followers gain Evade" for his CE? So its not unbelievably great but still fit with the Scourge of the Mandalorions theme. Probably should up the cost though...
Deathwielded
7/22/2013 5:46:40 PM (Updated: 7/22/2013 5:48:01 PM)

CHS123 there is a sort of balance between each of the factions so that they each have a GREAT CE/SA to help them out that no others have (like Gen Whorms CE which gives twin) or very few others have (like Evade/ Mobile in the Rebels and New Rep) So I have to balance it out so that the OR doesn't become overpowered (The OR is really strong right now anyways)
corranhorn
7/22/2013 6:02:40 PM

Even "Followers gain Evade" is just too strong. Suddenly, Jaq, Mirialans, Battlemasters, etc wil all have Evade.
corranhorn
7/22/2013 6:03:11 PM

@CHS Ummm...no. I don't think it was a good idea to give Rieekan or Wedge their CEs and I think most people would agree with me.
CorranHornsux123
7/22/2013 6:11:02 PM

make evade only work for non unique followers? i think that will help
corranhorn
7/22/2013 6:14:28 PM

^Yeah, that would get it off Atton which is the main issue imo.
Deathwielded
7/22/2013 6:19:16 PM

Hmm Got it! I really wanted to make his allies and him harder to hit (thus giving them an advantage against Mandos) but evade is to powerful even limiting it to followers. how about his current CE which also helps him. I think it makes good sense considering that Blaster bolt should travel faster then bullets, but really travel about the speed of arrows.
Deathwielded
7/25/2013 2:16:54 AM

"Characters in this squad (including this character) gain +4 defense when attack by characters that are more then 6 squares away. Allies gain Mandalorian Hunter."
Deathwielded
7/25/2013 2:19:47 AM

I upped his cost (since he can really kill!) and removed Dark Armor (figured he wasn't quite waering it yet. I also changed his CE (again) :P
Deathwielded
7/25/2013 5:41:47 PM (Updated: 7/25/2013 5:43:26 PM)

Swapped out [ url=http://www.bloomilk.com/ForcePower?Id=171] Leaping Assault [/url] for Force Jump
Deathwielded
12/2/2013 5:00:49 AM

Changed his CE back to what it is now, added Rival so he can't be in the same squad as Bastila (should I make it Jedi Master instead of just Masters?) Removed Independent (This character is not subject to allied commander effects) and added Evade. New cost at 47
darthwhovian
7/29/2014 5:42:13 AM

I would make Jedi Masters, IMO. Nice job though well built 9/10:-)
Deathwielded
7/30/2014 2:07:26 AM

Thanks! Will do
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