Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Triple Attack (On his turn, this character can make 2 extra attacks instead of moving)
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Jedi Hunter (+4 Attack and +10 Damage against enemies with Force ratings)
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Parry (When hit by a melee attack, this character takes no damage with a save of 11)
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Lightsaber Duelist (+4 Defense when attacked by an adjacent enemy with a Force rating)
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Deadly Attack (Scores a critical hit on an attack roll of natural 19 or 20)
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Loner (+4 Attack if no allies are within 6 squares)
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Djem So Style (Whenever this character is hit by a melee attack, make a save of 11. On a success, this character can make an immediate attack against that attacker.)
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Cyborg (Counts as both a Droid and a non-Droid; living; subject to critical hits and commander effects)
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Affinity (May be in a Sith squad)
Force Powers
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Force 4
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Sith Rage (Force 1: +10 Damage on all attacks this turn)
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Master of the Force 2 (May spend Force points up to 2 times in a single turn)
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Force Renewal 2 (This character gets 2 Force points each time he activates)
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Force Defense (Force 3: Cancel a Force power used by a character within 6 squares)
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Force Push 3 (Force 3, replaces turn: range 6; 30 damage to target and to each character adjacent to that target, and push back target and each character adjacent to that target 3 squares if Huge or smaller)
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Force Grip 4 (Force 4, replaces attacks: sight; 40 damage)
Commander Effect
Allies gain Evade and Mobile Attack.
'I have no interest in your failures Commander, I have a mission of my own"
7/29/2013 2:26:21 PM
9/1/2013 12:30:14 AM
9/1/2013 12:45:40 AM
8/18/2014 5:07:22 PM
8/19/2014 2:38:51 PM
4/14/2015 9:55:39 PM