Special Abilities
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Melee Attack (Can attack only adjacent enemies)
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Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
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Lightsaber Duelist (+4 Defense when attacked by an adjacent enemy with a Force rating)
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Master Tactician (You automatically choose who goes first except on a roll of 1)
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Intuition (Once per round, after initiative is determined, this character can immediately move up to his speed before any other character activates)
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Mettle (If this character spends 1 Force point to reroll, add +4 to the result)
Force Powers
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Force 3
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Force Renewal 1 (This character gets 1 Force point each time he activates)
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Master of the Force 2 (May spend Force points up to 2 times in a single turn)
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Lightsaber Assault (Force 1, replaces attacks: Make 2 attacks)
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Master Speed (Force 1: This character can move 6 extra squares on his turn as part of his move)
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Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
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Stasis (Force 2, usable only on this character's turn: Range 6: Target enemy is activated this round and cannot make attacks of oppourtunity, save 16.)
Commander Effect
Droids are subject to this effect. Characters withing 6 squares named Bastila, Carth, HK-47, Zaalbar, T3-M4, Mission Vao, Juhani, or Jolee Bindo gain +4/+4
"The Dark Lord Revan is dead. I am a servant of the light now."
―Revan
7/28/2013 10:22:06 PM
7/29/2013 2:39:20 AM