Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Final Shot (On this character's turn, if he doesn't move, he gets +30 Damage against enemies with 50 or fewer Hit Points remaining)
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Jedi Hunter (+4 Attack and +10 Damage against enemies with Force ratings)
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Loner (+4 Attack if no allies are within 6 squares)
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Holding Vaders Leash (A character who's name contains Sidious or Tarkin my be in this characters squad regardless of faction.
A character who's name contains Sidious or Tarkin must be in this characters squad
Only this character may benefit from a characters whos name containes Sidious or Tarkin if they are from another faction)
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Vicious Attack (Triple damage instead of double on a critical hit)
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Rolling Cleave (Once per turn, if this character defeats an adjacent enemy by making an attack, he can immediately move 1 square and then make 1 attack against another adjacent enemy without provoking an attack of opportunity)
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Deadly Attack (Scores a critical hit on an attack roll of natural 19 or 20)
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I...am...sith... (This character cannot be granted extra attacks except through his own abilities.)
Force Powers
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Force 4
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Sith Grip 4 (Force 4: range 6; target character takes 30 damage and is activated this round; save 11 target is not activated.)
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Force Repulse 4 (Force 4, replaces attacks: 40 damage to all characters within 4 squares; push back Huge or smaller characters to 5 squares from this character)
During the Dark Times Darth Vader scoured the universe to take the life of every living jedi, and when he found one he would stop at nothing until they were dead.
8/1/2013 2:09:22 AM
8/1/2013 2:12:59 AM
8/1/2013 2:20:03 AM
8/1/2013 1:20:25 PM
8/3/2013 2:05:27 PM