Special Abilities
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Droid (Immune to critical hits; not subject to commander effects)
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Allied Lift (Replaces turn: This character and up to 2 adjacent allies whose names contain Zayne, Jarael, Marn or Camper can move up to 12 squares simultaneously; during this move, those allies gains Flight. At the end of the move, those allies must be adjacent to this character.)
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Crush Rival (This character may move and make all of it's attacks against a character named Rohlan Dyre)
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Melee Reach 2 (When attacking, this character treats enemies up to 2 squares away as adjacent)
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Stubborn Droid (Not subject to Droid Commander Effects. Can't move and attack in the same turn unless it starts it's turn adjacent to an ally whose name contains Zayne Carrick)
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Synergy +4 (+4 Attack and +4 Defense while an ally whose name contains Zayne Carrick is within 6 squares)
"He's one of the new kind of droids that doesn't like to move." ―Gryph