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Has the death sentence on twelve systems.

Yuuzhan Vong Shimrra 68  
Hit Points: 160
Defense: 22
Attack: 15
Damage: 20
Rarity: Very Rare
Base: Medium
Gender: Male
Creator: saber1
Created: 8/15/2013
Updated: 8/15/2013
Sets: A Jedi's PathCCC EntriesThe Master Set

Special Abilities

  • Unique. Melee Attack; Triple Attack
  • Force Immunity (Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities)
  • Intimidation (Living non-Unique enemies within 6 squares get -2 Attack and -2 Defense. Living allies within 6 squares get +2 Attack and +2 Defense.)
  • Overwhelming Power (Damage from this character's attacks cannot be prevented or redirected)
  • Puppet Ruler (When this character is targeted by a special ability named Puppet Master, it may instead take 2 turns and the movement restriction is ignored.)
  • Sceptor of Power (Replaces attacks: range 2; 40 damage to target; save 11 reduces the damage to 20. Huge and smaller targets are considered activated this round; save 16.)
  • Vonduun Crab Armor 6 (When this character takes damage, he can reduce the damage dealt by 10 with a save of 6)

Commander Effect

Allies named Yuuzhan Vong Slayer gain Second Wind 20. While your squad contains only Yuuzhan Vong characters, non-Unique allies can take 10 damage to move up to their speed before the first activation of each round; damage taken this way may not be reduced, redirected or prevented.

"Would you look upon me and die?"

Average Rating: 9.00 (3)
saber1
8/15/2013 7:24:15 PM

To me, the Vset version of Shimrra had the basics down but didn't quite hit the right flavor. I traded a few HPs for 1 less defense, kept Unique, Melee, Triple, Immunity and VCA6. Intimidation and Overwhelming power were included to make him a more dangerous piece and reflect his imposing nature. Scepter of Power fulfilled the desire to give him both extended reach as well as a direct damage option, without needing multiple abilities that might make him too over-the-top. The activation portion is a roundabout nod to its ability to poison without, again, adding yet another ability.
saber1
8/15/2013 7:24:24 PM (Updated: 8/15/2013 7:47:51 PM)

Puppet Ruler, the signature ability of this piece, builds on the truth of "his" rule begun by the Vset Onimi. He can move up to 18 or hit up to 9 times depending on circumstances and play style. The CE builds in Slayer synergy and gives a movement breaker at a price.
Deathwielded
8/15/2013 9:12:55 PM (Updated: 8/16/2013 2:51:51 PM)

Love your use of Puppet Ruler and Intimidation! His CE is awesome! It will definitely help the vong get adjacent quickly (with a cost) 10 Great job!
saber1
8/17/2013 4:07:59 PM

For clarity, I cleaned up the wording of SoP to follow existing ability template. The function remains the same.
markedman247
8/19/2013 8:59:32 PM

Question: Will the damage of the CE to Allied Vong be subject to VCA or will it supersede it?
saber1
8/20/2013 12:33:36 AM

markedman247: Excellent question! As it is self-inflicted it should not be subject to any form of damage reduction or prevention. It isn't worded that way due to oversight. Rewording of the CE is forthcoming.
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