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Side effects may include: nausea, heartburn, and Aing Tii flow-walking.

Hit Points: 80
Defense: 21
Attack: 13
Damage: 20
Rarity:
Base: Medium
Gender: Male
Creator: Kamikaze13
Created: 8/24/2013
Updated: 12/26/2013

Special Abilities

  • Melee Attack (Can attack only adjacent enemies)
  • Assassinate (If this character rolls a natural 20 on an attack against an enemy, and the enemy takes damage, the enemy character is defeated)
  • Cloaked (If this character has cover, he cannot be targeted by nonadjacent enemies)
  • Master Assassin (Usable once per Skirmish; This character's next attack gets +6 Attack and +30 Damage. This attack cannot be prevented or redirected and Damage from this attack cannot be prevented or redirected.)
  • Severe wounding 11 (A character hit by this characters non-lightsaber melee attack is bleeding. Each time a bleeding character activates, it must attempt a save of 11. On a failure, that character takes 20 damage. On a success, that character is no longer bleeding. Severe Wounding stacks and the bleeding character must make a save for each instance)
  • Virulent Paralyzing Poison (+20 Damage against adjacent living enemies and target is considered activated this round; save 16)
Average Rating: 6.50 (2)
SignerJ
12/27/2013 1:52:24 AM

Master Assassin is too powerful to be on this piece. He's a 30 point non-unique piece dealing 90 Damage in one hit!
Kamikaze13
12/27/2013 5:16:31 PM

That's what I was worried about. I could change the plus 6 attack to 4 and the damage to 30. Or I could remove severe wounding and/or virulent poison, would any of that help or is this character just a bad idea to begin with?
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