Special Abilities
-
Unique
-
Melee Attack (Can attack only adjacent enemies)
-
Quadruple Attack (On his turn, this character can make 3 extra attacks instead of moving)
-
Blaster Supplies (Replaces turn: choose 1 adjacent ally to gain Twin Blaster 10 for the rest of the skirmish)
-
Heal 10 (Replaces attacks: touch; remove 10 damage from a living character)
-
Informant (At the start of the skirmish, chose 1 Unique ally and 1 Unique enemy. For the rest of the skirmish the chosen ally gains Recon and against the chosen enemy he also gains +4 Attack and +4 to saves.)
-
Munitions Supplies (Replaces turn: choose 1 adjacent ally to gain Grenades 10 for the rest of the skirmish)
Average Rating: 10.00 (1)
8/27/2013 1:39:21 PM (Updated: 8/28/2013 4:22:31 AM)
8/28/2013 2:58:19 PM
9/1/2013 12:48:37 AM (Updated: 9/1/2013 12:48:54 AM)
9/1/2013 12:51:55 AM
9/1/2013 1:25:39 AM
9/1/2013 3:51:16 AM