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For my ally is Bloo Milk. And a powerful ally it is.

Hit Points: 80
Defense: 19
Attack: 10
Damage: 10
Rarity: Rare
Base: Medium
Gender: Female
Creator: Robobob
Created: 9/4/2013
Updated: 9/5/2013

Special Abilities

  • Unique
  • Pilot
  • Double Attack (On her turn, this character can make 1 extra attack instead of moving)
  • Lightsaber (+10 Damage against adjacent enemies)
  • Con Artist (During setup, after seeing your opponent's squad, you may choose one enemy commander effect. This character is now subject to that commander effect regardless of restrictions. This effect lasts until the chosen commander is defeated.)
  • Forward Positioning (Set up anywhere on your half of the battle map)
  • Priority Targets (If this character defeats a Unique enemy, it gains 1 force point. If that enemy has a Commander Effect or a Force Rating, it gains 1 additional force point.)
  • Stealth (If this character has cover, she does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)

Force Powers

  • Force 3
  • Danger Sense (Force 2: When this character or an adjacent ally are hit by an attack, they take no damage if this character successfully makes a save of 11.)
  • Focused Attack (Force 2, usable only on this character's turn: This character ignores cover when determining legal targets this turn)

"She is, shall we say, an experiment." - Palpatine.

Average Rating: 9.33 (3)
Creator's Rating: 10/10
Robobob
9/4/2013 11:23:05 PM

She might seem simple at first, but she has access to some decent CEs. Con Artist represents her disguise skills and Forward Positioning, her infiltration skills. Missions Objective gives her access to more FPS to activate her force abilities, or you always have Palpy or course.
saber1
9/4/2013 11:34:42 PM

A very intriguing interpretation of Mara Jade. Pilot is very useful for CE benefits, as is Con Artist. MO is an interesting way for her to gain FPs, though for flavor I suggest limiting it to when the squad contains Palps. Not critical, just a thought. FA could easily be subbed out for Focused Attack which is in line with Mara Jade, Smuggler.
Robobob
9/4/2013 11:53:18 PM

If Mission Objectives was Palp-only then she would be getting FPs from kills AND most likely from Palps. I wanted her to have a way to gain FPs without the Emperor if possible. Obviously shes more powerful with a Force Battery, because by turn 2 she can gain Intuition and Accurate Shot. Changed the name of MO to Priority Targets.
Robobob
9/4/2013 11:56:32 PM

Though, I'm wrestling with the idea of whether or not I should make DS and FA, "replaces turn" like Force Cloak.
harryg
9/5/2013 12:00:20 AM

Cloaked is a bigger deal than Accurate and Intuition IMHO so I think it's good how it is.
Robobob
9/5/2013 12:25:19 AM

True, I'll leave it as is.
Deathwielded
9/5/2013 12:55:15 AM (Updated: 9/5/2013 12:55:57 AM)

Wow, Forward Positioning, Con Artist and Pilot are perfect for Mara! I was also considering a Danger Sense power and using Intuition, I never thought of making them both the same! I thought Danger senses should be a stronger version of Lightsaber Defense with a save of 6. (force 2 of course and perhaps usable only against the first hit against this character each Phase) I digress, using Danger Sense to increase her perception and gaining Intuition is great! Are you trying to keep her Daala friendly?
Deathwielded
9/5/2013 12:57:23 AM

Is there any other difference between Force Accuracy and {Focused Attack} other than Accuracy lasts the rest of the skirmish?
AndyHatton
9/5/2013 1:03:27 AM

Focused Attack lets you ignore covet, just flat out ignoring cover when targeting lets you get around cloaked and super stealth where Accurate Shot does not.
Deathwielded
9/5/2013 1:11:04 AM

Okay, then maybe replace Force Accuracy with {Focused Attack}?
AndyHatton
9/5/2013 1:22:08 AM

Well they do 2 different things. This is like Force Cloak in that you can get her Accurate Shot if she needs it for the skirmish, Focused Attack lets you make one attack against anybody once. I like Force Accuracy, I think it fits nicely here.
Robobob
9/5/2013 1:57:26 AM

DW: I originally had Danger Sense exactly like you described it. ( in fact,I have it on another version of her) but I really wanted to give this version Lightsaber Defense, so I made another version.
Deathwielded
9/5/2013 2:07:40 AM

Which I think turned out great BTW
countrydude82487
9/5/2013 2:50:52 AM

I have to agree with Death, I think it should have focused attack instead of Force accuracy. I am not a big fan of force powers that grant a special ability for the rest of the skirmish. TO me i would just give her accurate at that point.
Robobob
9/5/2013 9:42:29 PM

Dropped the old FPs for the other Danger Sense and Focus Attack.
Deathwielded
9/5/2013 10:06:15 PM

Aww, I was liking the old Danger Sense... I have to say that she is one of the best Mara's I have seen.
Robobob
9/5/2013 10:20:16 PM

Thanks, DW. sometimes it's so hard to pick which abilities you want to put on a custom, lol.
Deathwielded
9/5/2013 10:59:34 PM

"Truer Words" lol
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