Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
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Flight (Ignores difficult terrain, enemy characters, low objects, and pits when moving)
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Jedi Hunter (+4 Attack and +10 Damage against enemies with Force ratings)
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Deadly Attack (Scores a critical hit on an attack roll of natural 19 or 20)
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Loner (+4 Attack if no allies are within 6 squares)
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Djem So Style Mastery (Whenever this character is hit by a melee attack, make a save of 11. On a success, this character can make an immediate attack against that attacker with +10 Damage.)
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Vicious Attack (Triple damage instead of double on a critical hit)
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Execute Order 66 (Cannot be targeted by characters with Order 66)
Force Powers
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Force 3
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Force Renewal 1 (This character gets 1 Force point each time he activates)
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Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
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Lightsaber Assault (Force 1, replaces attacks: Make 2 attacks)
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Sith Rage (Force 1: +10 Damage on all attacks this turn)
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Force Blast 3 (Force 3, replaces attacks: sight; 40 damage and push back target 2 squares; save 11 reduces the damage to 20)
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Master of the Force 2 (May spend Force points up to 2 times in a single turn)
riding a droid on Mustafar Vader used all his power and rage to duel Obi-Wan
12/2/2016 2:02:04 PM