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That's game.

Hit Points: 100
Defense: 18
Attack: 9
Damage: 20
Rarity:
Base: Medium
Gender: Female
Creator: Deathwielded
Created: 11/26/2013
Updated: 4/15/2014

Special Abilities

  • Unique
  • Melee Attack (Can attack only adjacent enemies)
  • Cloaked (If this character has cover, she cannot be targeted by nonadjacent enemies)
  • Void (This character doesn't provoke attacks of opportunity while this character is undamaged)
  • Force Channel (This character gains a +2 on the result of all saves for Force Powers. Enemy characters get -2 on the results of all saves against this characters Force Powers.)
  • Camaraderie (An allied character whos name contains The Jedi Exile gains Absorb Life Energy)
  • Dark Master (At the start of the skirmish, choose a Unique allied character. That character may spend this character's Force points as if they were its own.)

Force Powers

  • Force 2
  • Force Renewal 1 (This character gets 1 Force point each time she activates)
  • Force Dominate (Force 2, replace attacks: sight; Target living character takes an immediate turn under your control, which does not count as an activation for the round; save 11. The target character cannot move this turn.)
  • Force Scream (Force 3, replace attacks; 20 damage to all characters within 4 squares; characters damaged by this force power may not spend force points for the rest of the round. Character damage by this force power are considered activated with a save of 11)
  • Force Heal 30 (Force 2, replaces attacks: touch; remove 30 damage from a living character)

Commander Effect

Once per round, after initiative is determined, 1 Living follower within 6 squares can immediately move up to its Speed before any other character activates.

"No game of dejarik can be won without pawns, and this may prove to be a very long game."

Average Rating: 10.00 (1)
Deathwielded
11/26/2013 3:05:50 PM

A good Dominate piece for all factions, Dark Master gives a force battery to the factions that need it. Absorb Life Energy fits the Exile perfectly IMO and give the player a feeling of gaining Exp. Void and Cloaked represent her hidden presence and she could even walk right in front of Jedi masters without them even really noticing her. Plus she can bring heal into several factions, Force Sight from my Visas Marr custom and the CE will give some factions a Movement breaker. She can help alot, but costs a bundle. Any questions? Suggestions?
Deathwielded
4/15/2014 1:38:08 PM

I'm thinking I should remove Force Sight as it might make her overpowered.
Amadeus
4/15/2014 4:54:04 PM

Yeah, being able to Dominate anyone from across the board could really mess up some squads, especially since they get save penalties. I do like the idea that you had behind it though, perhaps there might be a better way to implement it?
Deathwielded
4/15/2014 6:29:10 PM

yeah you should check out my Visas custom to see how it was originally implemented
saber1
4/18/2014 8:26:13 PM

Void is fun, though very limited with the "undamaged" qualifier. Would "while this character has greater than half HP remaining" make it more useful? Force Channel is cool. Only 1 attack is a departure for this character.
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