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Does not tread lightly in the Jundland Wastes.

Hit Points: 90
Defense: 19
Attack: 10
Damage: 20
Rarity: Very Rare
Base: Medium
Gender: Male
Creator: Lord_Ball
Created: 12/4/2013
Updated: 12/4/2013

Special Abilities

  • Unique
  • Melee Attack (Can attack only adjacent enemies)
  • Double Attack (On his turn, this character can make 1 extra attack instead of moving)
  • Cunning Attack (+4 Attack and +10 Damage against an enemy who has not activated this round)
  • Cleave (Once per turn, if this character defeats an adjacent enemy by making an attack, he can make 1 immediate attack against another adjacent enemy)
  • Aggressive Negotiations (This character is considered to have Diplomat until it makes an attack or is targeted by an enemy character. Characters with Ambush, Backlash, or It's a Trap! can ignore this ability for the purpose of attacking this character.)
  • Camaraderie (An ally named Princess Leia, Captive gains Aggressive Negotiations)

Force Powers

  • Force 5
  • Force Leap (Force 1: This turn, this character can move through enemy characters without provoking attacks of opportunity)
  • Jedi Mind Trick (Force 1, usable only on this character's turn: range 2; target living enemy is considered activated this round and cannot make attacks of opportunity this turn; save 11)
  • Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)

Commander Effect

Allied Unique characters with Melee Attack and with a printed Attack rating of 8 or less gain Clamp.

Average Rating: 10.00 (1)
pegolego
12/4/2013 3:49:33 PM

Absolutely excellent custom character. A creative, helpful and flavorful CE (can you say Sister, Captive and Skreej?), Camaraderie is just what Leia needs, and the other abilities you chose work wonderfully, and fit the scene excellently.
pegolego
12/4/2013 3:55:53 PM (Updated: 12/4/2013 4:00:57 PM)

Nvm, Skreej does 20 lol. Still an amazing character; I'm going to find out who all is effected by it (that can be in his squad). EDIT: Okay, so more options than I thought, but the only useful ones look like that Leia, Logray, Jarael and Ayy Vida look a bit more dangerous with Clamp, Figrin and Crumb maybe... Oh, Bib Fortuna maybe and Momaw Nadon.
Lord_Ball
12/4/2013 4:05:27 PM

Thanks, hmmm I forgot Jarael only has 10 Base Damage... that might be a problem (considering the CE would Stack with the Ithorian Commander) I may have to change it.
Lord_Ball
12/4/2013 5:03:11 PM

now Skreej and Captive Leia both benefit :)
pegolego
12/4/2013 5:25:38 PM

Great update :)
adamb0nd
12/4/2013 5:51:01 PM

I like it. My one suggestion would be to give him cleave. If any character deserves it, its sail barge luke.
Lord_Ball
12/4/2013 6:27:53 PM (Updated: 12/4/2013 6:30:44 PM)

Thanks, and good suggestion - to balance it I lowered his attack by 1 and CE to 8 or less. I find it amusing that out of the 16 possible beneficiaries of his CE 2 are Jabba's!
saber1
12/4/2013 6:41:10 PM

Looks like a very solid interpretation that has a strong thematic feel. Nothing looking out of place, though handing out Clamp is...odd?
Lord_Ball
12/4/2013 7:02:27 PM

Clamp is definitely Leia centric, but also works because there wasn't a lot of room to really move around in that battle. That's also why I tried to minimize the # of beneficiaries without just naming names.
Deathwielded
12/5/2013 3:54:38 PM

Why don't you just add Clamp to the Camaraderie? Other wise not a bad version at all
Lord_Ball
12/5/2013 6:11:57 PM

A few reasons: First is usefulness, as he'd be viewed as a "the Crappiest Leia booster" and in the end offer very little that would make a person want to play this version over any other. 2nd Clamp can also be interrpretted as a plan of attack, given it's only dished out to a few melee pieces when they engage in combat the enemy would need to deal with the immediate adjacent threat first. 3rd I was once told a character with Camaraderie is supposed to have the ability they hand out.
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