Special Abilities
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Unique
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Triple Attack (On his turn, this character can make 2 extra attacks instead of moving)
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Lightsaber (+10 Damage against adjacent enemies)
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Shields 1 (When this character takes damage, he reduces the damage dealt by 10 with a save of 11)
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Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
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Camraderie (An ally whose name contains Jan Ors gains Accurate Shot and Sniper)
Force Powers
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Force 2
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Force Renewal 2 (This character gets 2 Force points each time he activates)
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Force Lightning 2 (Force 2, replaces attacks: range 6; 30 damage to target and 2 characters adjacent to that target)
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Force Push 2 (Force 2, replaces attacks: range 6; 20 damage; push back target 2 squares if Huge or smaller)
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Knight Speed (Force 1: This character can move 4 extra squares on his turn as part of his move)
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Lightsaber Riposte (Force 1: When hit by a melee attack, this character can make an immediate attack against that attacker)
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Lightsaber Assault (Force 1, replaces attacks: Make 2 attacks)
"Remember: abilities are not inherently good or evil, it's how you use them."
12/10/2013 10:11:21 PM
12/11/2013 10:49:17 PM