Special Abilities
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Melee Attack (Can attack only adjacent enemies)
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Affinity (May be in a New Republic or Old Republic squad)
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Opportunist (+4 Attack and +10 Damage against an enemy who has activated this round)
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Pheromones (Cancel an attack from a living enemy within 6 squares that targets this character; the attacker can avoid this effect with a save of 11)
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Strong Willed (Cannot be affected by Jedi Mind Trick)
Force Powers
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Force 3
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Lightsaber Assault (Force 1, replaces attacks: Make 2 attacks)
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Lightsaber Riposte (Force 1: When hit by a melee attack, this character can make an immediate attack against that attacker)
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Surprise Move (Force 1; Once per round, after initiative is determined, this character can immediately move up to his Speed before any other character activates)
12/29/2013 1:40:19 AM