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And you thought it smelled bad on the outside.

Republic Old Republic New Republic Barabel Jedi 26  
Hit Points: 70
Defense: 19
Attack: 10
Damage: 20
Rarity: Common
Base: Medium
Gender: Male
Creator: saber1
Created: 12/20/2013
Updated: 12/23/2013
Sets: Servants of the ForceThe Master Set

Special Abilities

  • Melee Attack. Double Attack.
  • Affinity (May be in a New Republic or Old Republic squad)
  • Ambush (This character can move and then make all his attacks against 1 enemy who has not activated this round)
  • Rend +10 (If both of his attacks hit the same adjacent enemy, this character's second attack gets +10 Damage)
  • Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
  • Tracker (At the start of the skirmish, chose an enemy character. For the rest of the skirmish, this character gains +4 attack against the chosen enemy and each time the chosen enemy ends its move this character may immediately move up to its speed.)

Force Powers

  • Force 3
  • Force Sense (Force 1, usable only on this character's turn: Enemy characters lose Stealth for the rest of the round)
  • Lightsaber Block (Force 1: When hit by a melee attack, this character takes no damage with a save of 11)
Average Rating: --
Deathwielded
12/23/2013 2:06:30 AM

Tracker is awesome! Rend is perfect for barabels.
saber1
12/23/2013 2:31:47 AM

Thanks, Deathwielded. I appreciate your feedback, as always.
CerousMutor
12/23/2013 8:39:32 AM

Oooo tracker is nice. One of those lightly used SAsh I feel, it could get abused.
Gungan Batman Clone
12/23/2013 4:10:27 PM

I agree, tracker is a great ability!
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