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Will never be rendered obsolete by power creep.

Hit Points: 70
Defense: 18
Attack: 10
Damage: 10
Rarity:
Base: Medium
Gender: Male
Creator: Deathwielded
Created: 12/27/2013
Updated: 8/3/2014

Special Abilities

  • Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
  • Bounty Hunter +2 (+2 Attack against Unique enemies)
  • Assassin (+4 Attack and +10 Damage against living enemies)
  • Cloaked (If this character has cover, he cannot be targeted by nonadjacent enemies)
  • Vibroblade (+10 Damage against adjacent enemies)
  • Poison +10 (+10 Damage to living enemy; save 11)
  • Assassination Target (During setup choose an enemy character; the chosen character may not benefit from stealth or cloaked. GenoHaradan characters (including this character) gains Accurate shot against the chosen enemy.)
  • Initiate into the Guild (At the start of the skirmish, after setup, choose a follower. The Chosen Follower gains GenoHaradan Assassin (counts as a character named GenoHaradan Assassin) and Stealth.)

Commander Effect

GenoHaradan followers gain Bounty Hunter +2 and Assassin

«We are shadow, darkness and night. We are less than a whisper or a thought.» ―Hulas

Average Rating: 8.00 (1)
Deathwielded
7/30/2014 2:30:49 AM

Thoughts? Any suggestions on what he should do?
darthwhovian
7/30/2014 8:21:04 AM

IMO i would increase his base Attack from 8 to 10 or so. All the SA's seem to fit well AT is great, also his C.E. is good. Maybe add to it you may activate 1, 2, or up to 3 characters named GenoHaradan a round, just a thought! Although he is pretty sid as is 8/10.
Deathwielded
8/3/2014 3:48:32 PM

I upped his attack, I'm not sure increasing activation's is a route I want to go with as of yet, but i does have possibilities!
SignerJ
8/6/2014 6:48:56 PM

Interesting piece. Did you factor in that Poison works from range?
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