RegisterDonate Login

The possibility of successfully navigating this site is approximately 3,720 to one.

Hit Points: --
Defense: --
Attack: --
Damage: --
Rarity: Very Rare
Base: Medium
Gender: Male
Creator: saber1
Created: 12/28/2013
Updated: 1/6/2014
Sets: A Jedi's PathCCC EntriesThe Master Set

Special Abilities

  • Unique
  • Hologram (Ignores all terrain. Cannot open doors. Cannot attack or be damaged, and does not count as a legal target. Does not provide cover. This character is defeated if it activates when no Imperial ally with a Force rating is within 2 squares.)

Commander Effect

Imperial allies with a Force rating within 6 squares gain Force Renewal 1. Unique Imperial allies with a Force rating within 6 squares gain Turn to the Dark Side.

Emperor Palpatine sought to ensure the Son of Skywalker did not become a Jedi, but upon Vader's suggestion Palpatine quickly directed his apprentice to convert Luke to the Dark Side.

Average Rating: 9.00 (1)
saber1
3/17/2014 2:39:02 AM

Taking a page from both SidoGram and VeersoGram, I went for something simple, effective and as yet untapped for the Imperials.
General_Grievous
3/18/2014 3:51:27 PM

It's very cool and picturing him speaking to Mara and Vader
AndyHatton
3/21/2014 7:48:48 PM

I like giving out Turn to the Dark Side, it is such a fun and flavorful (and underused) ability and man did Dark Jedi during this era like recruiting folks.
HanSolo79
3/23/2014 5:24:12 AM (Updated: 3/23/2014 5:27:38 AM)

I love the concept and would help those many Imp pieces, unique and non-unique that could use it. I mean, if the Sith get it for 11 points and can make non-force pieces gain FR1, why not Imps? Be a lil better if you perhaps made it 22 points; effectively doubling the cost as compared to Sidiogram. Love the flavor aspect, as AndyHatton mentioned; granting TttDS. 9 from me, great job!
Please log in to add a Comment


Please Wait...