Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
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Cunning Attack (+4 Attack and +10 Damage against an enemy who has not activated this round)
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Force Immunity (Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities)
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Relay Orders (Each allied commander can count distance from this character as well as from itself for the purpose of commander effects)
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Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
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Thud Bug (Replaces attacks: range 6; 10 damage, living target is considered activated this round; save 11 negates. Huge and larger characters ignore the nondamaging effect.)
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Virulent Poison +10 (+10 Damage to living enemy; save 16)
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Vonduun Crab Armor 11 (When this character takes damage, he can reduce the damage dealt by 10 with a save of 11)
"I am Yomin Carr, the harbinger of doom. I am the beginning of the end of your people!"
12/29/2013 4:23:16 AM