Special Abilities
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Unique
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Jedi Trainer (At the start of the skirmish, choose an allied character with a Force rating. That ally gains 1 Force point and Ataru Style)
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Light Tutor (At the start of the skirmish, choose an ally. If that ally does not have a Force rating, it gains Force 1 and can spend this Force point normally; it is considered to have a Force rating for the rest of the skirmish. If that ally already has a Force rating, it gains 1 Force point.)
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Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
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Force Bond (An Ally named Luke Skywalker of Dagobah gains Force Renewal 1 and Lightsaber Block)
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Camaraderie (An ally named Luke Skywalker of Dagobah gains Accurate Shot and Stealth)
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Exiled (This character may not benefit from Rebel commander effects.)
Force Powers
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Force 2
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Master of the Force 2 (May spend Force points up to 2 times in a single turn)
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Force Renewal 2 (This character gets 2 Force points each time he activates)
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Levitation 1 (Force 1, replaces attacks: Move 1 Small or Medium ally within 6 squares to any unoccupied square within 6 squares. This move does not provoke attacks of opportunity.)
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Force Stun (Force 1, usable only on this character's turn: range 6; target living enemy is considered activated this round; save 11)
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Sense the Future (Force 2: Once per round, after initiative is determined, you may exchange your initiative check with your opponent's initiative check)
"So certain are you. Always with you what cannot be done. Hear you nothing that I say?"
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