Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Affinity (May be in an Imperial squad)
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Djem So Style (Whenever this character is hit by a melee attack, make a save of 11. On a success, this character can make an immediate attack against that attacker.)
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Impulsive Advance (Whenever a Unique allied character is defeated, this character can immediately move 3 squares)
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Impulsive Sweep (If a Unique allied character is defeated, this character can immediately attack each adjacent enemy once)
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Bravado +10 (+4 Attack and +10 Damage against an adjacent enemy with a higher point cost)
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Protective +10 (+10 Damage while a wounded Unique Republic ally or an ally whose name contains Palpatine is within 6 squares)
Force Powers
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Force 4
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Force Grip 2 (Force 2, replaces attacks: sight; 20 damage)
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Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
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Surprise Move (Force 1; Once per round, after initiative is determined, this character can immediately move up to his Speed before any other character activates)
Commander Effect
Trooper allies gain Protective +10
1/8/2014 6:35:26 PM