Special Abilities
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Unique
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Wookiee
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Speed 8 (Can move up to 8 squares and attack, or 16 squares without attacking)
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Intuition (Once per round, after initiative is determined, this character can immediately move up to his speed before any other character activates)
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Light Tutor (At the start of the skirmish, choose an ally. If that ally does not have a Force rating, it gains Force 1 and can spend this Force point normally; it is considered to have a Force rating for the rest of the skirmish. If that ally already has a Force rating, it gains 1 Force point.)
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Camaraderie (Wookiee allies gain Speed 8)
Force Powers
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Force 5
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Sense the Future (Force 2: Once per round, after initiative is determined, you may exchange your initiative check with your opponent's initiative check)
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Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
"«There is always another choice.»"
1/15/2014 4:03:52 AM
1/15/2014 2:00:22 PM
1/22/2014 12:40:55 AM
1/22/2014 12:46:57 AM
1/22/2014 1:14:20 AM