RegisterDonate Login

Yub, yub!

Hit Points: 120
Defense: 21
Attack: 12
Damage: 20
Rarity: Very Rare
Base: Medium
Gender: Female
Creator: Lord_Ball
Created: 2/4/2014
Updated: 2/4/2014

Special Abilities

  • Unique
  • Melee Attack (Can attack only adjacent enemies)
  • Double Attack (On her turn, this character can make 1 extra attack instead of moving)
  • Cunning Attack (+4 Attack and +10 Damage against an enemy who has not activated this round)
  • Greater Mobile Attack (Can move both before and after attacking. This character can make extra attacks even if she moves this turn, but she must make them all before resuming movement.)
  • Impulsive Advance (Whenever a Unique allied character is defeated, this character can immediately move 3 squares)

Force Powers

  • Force 2
  • Force Renewal 1 (This character gets 1 Force point each time she activates)
  • Master of the Force 2 (May spend Force points up to 2 times in a single turn)
  • Battle Precognition (Force 3, replaces turn; sight; Non-unique enemies within 6 squares of target enemy move up to half their speed away from the target enemy. This movement does not provoke attacks of opportunity.)
  • Force Withdrawal (Force 1, useable only on this character's turn: Until the start of this character's next turn or until she spends a Force point, she gains Force Immunity)
  • Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)

Commander Effect

Followers gain Evade and Mobile Attack.

Average Rating: 8.50 (2)
saber1
2/4/2014 6:57:53 PM

Battle Precognition is pretty cool and useful for dispersing swarms or shields. The GenWedge CE is potent but at 54 points it limits squad construction more than NR or Rebels.
Kamikaze13
2/6/2014 5:40:43 PM

Looks formidable. I like the CE as it lets Non-Unique jedi get close, and with the TBSV they can get Greater Mobile. Over all she looks very useful.
donnyrides
2/6/2014 9:38:29 PM

Battle Precognition would be AMAZING if you pushed everything into a [Sarlac]. I'd give her evade too since she gives it out. Then I'd drop defense and give assault or sweep. Let evade be the defensive power and keep her on the path of beatstick instead of the route of the never dying nuisance. That's just my opinion though. The piece is already nice as is.
Deathwielded
2/7/2014 4:18:58 AM

Battle Precognition seems like a Jedi version of Sith Battle meditation, its weaker but more balanced. I personally don't think your rendition of Battle Precognition is very accurate, it should let you see slightly farther into the future so why would it's use force enemy characters to do stuff they normally wouldn't do? Evade and Mobile attack is a huge help to the OR. Flavor wise Force Withdrawal doesn't happen until later.
SignerJ
2/7/2014 4:38:36 AM (Updated: 2/7/2014 4:39:05 AM)

In my opinion, Battle Precognition seems to be an inaccurate portrayal.
General_Grievous
2/7/2014 2:18:02 PM

This version makes me think of Onderon when she is battling in the palace
Lord_Ball
2/8/2014 2:16:16 AM

The idea behind Battle Precognition is to move into position - know where to be to intercept the enemy, instead of moving the enemy I changed it to moving allies then.
CerousMutor
2/8/2014 11:51:17 AM

Gma,double and 21 nice; plus cunning makes a deadly mix. I don't think Battle Precognition is getting what it deserves. Really mess with your opponents game plan, very good. Plus the CE makes her very deadly.
Please log in to add a Comment


Please Wait...