Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On her turn, this character can make 1 extra attack instead of moving)
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Cunning Attack (+4 Attack and +10 Damage against an enemy who has not activated this round)
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Greater Mobile Attack (Can move both before and after attacking. This character can make extra attacks even if she moves this turn, but she must make them all before resuming movement.)
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Impulsive Advance (Whenever a Unique allied character is defeated, this character can immediately move 3 squares)
Force Powers
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Force 2
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Force Renewal 1 (This character gets 1 Force point each time she activates)
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Master of the Force 2 (May spend Force points up to 2 times in a single turn)
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Battle Precognition (Force 3, replaces turn; sight; Non-unique enemies within 6 squares of target enemy move up to half their speed away from the target enemy. This movement does not provoke attacks of opportunity.)
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Force Withdrawal (Force 1, useable only on this character's turn: Until the start of this character's next turn or until she spends a Force point, she gains Force Immunity)
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Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
Commander Effect
Followers gain Evade and Mobile Attack.
2/4/2014 6:57:53 PM
2/6/2014 5:40:43 PM
2/6/2014 9:38:29 PM
2/7/2014 4:18:58 AM
2/7/2014 4:38:36 AM (Updated: 2/7/2014 4:39:05 AM)
2/7/2014 2:18:02 PM
2/8/2014 2:16:16 AM
2/8/2014 11:51:17 AM