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How wude!

Hit Points: 120
Defense: 18
Attack: 12
Damage: 30
Rarity: Very Rare
Base: Medium
Gender: Male
Creator: CerousMutor
Created: 2/12/2014
Updated: 2/19/2014

Special Abilities

  • Unique. Melee Attack; Twin Attack
  • Affinity (May be in a Sith or Manadalorian squad)
  • Affinity (A character whose name contains Darth Maul may be in your squad regardless of faction.)
  • Synergy (+3 Attack and +3 Defence while an allied character whose name contains Maul is within 6 squares)
  • Bloodthirsty (+10 Damage on melee attacks against enemies at half Hit Points or less)
  • Dark Armor (Whenever this character takes damage, he reduces the damage dealt by 10 with a save of 11. Attacks with lightsabers ignore this special ability.)
  • Apprentice (This character gains Force Renewal 1 while within 6 squares of an Ally with a Force Rating and a Higher Point cost)

Force Powers

  • Force 4
  • Force Dash (Force 1: replaces attacks, This character may move up to its speed and make 1 attack at +4 Attack +10 Damage)
  • Crushing Blow (Force 2: +10 Damage on all attacks this turn. Enemies damaged by this character’s attacks get -2 Defense for the rest of the skirmish.)
  • Force Repulse 4 (Force 4, replaces attacks: 40 damage to all characters within 4 squares; push back Huge or smaller characters to 5 squares from this character)

"That's the difference between us. I see an opportunity and I exploit it. You destroy every opportunity put in front of you. There's more to the Sith than destruction." "Maybe there shouldn't be." ―Darth Maul and Savage Opress

Average Rating: --
CerousMutor
2/12/2014 5:31:13 PM (Updated: 2/12/2014 5:33:40 PM)

Dont really know much about him apart from what the Wook says (rrrroooaaawrr rro rro rro rro rro roro) hehe. I think he may be over costed but not by much.
CerousMutor
2/12/2014 6:35:04 PM (Updated: 2/12/2014 6:36:03 PM)

Intimiadation might be a big push on him. Would Teras Kasi, Dark Armor or some other, work to represent his CQC skills?
donnyrides
2/12/2014 6:55:52 PM (Updated: 2/12/2014 6:56:39 PM)

I don't like him giving allies anything. He was kind of a meathead. Just a pure brute after the sith witches gave him the voodoo ju ju. Bloodthirsty is beautiful though. Wish I would have added it. If this is submission for CCC it has to be Sep. You can affinity it to sith if you with though.
CerousMutor
2/12/2014 7:49:39 PM (Updated: 2/12/2014 8:05:48 PM)

Sith Affinity it is, and Dark Armor too, I see you changed and went with that too, fits better. Toying with Viscious Attack or Crushing Blow (but I think I'd have to drop one of the other FP's to keep the cost down.
AndyHatton
2/12/2014 8:09:39 PM (Updated: 2/12/2014 8:16:33 PM)

I thought I was going to be clever with Dark Armor, maybe not haha. :D Also should have jumped on that name while I ahd a chance!
CerousMutor
2/12/2014 8:22:38 PM

Lol soz. I thought about Teras but he wasnt trained in it. I have no idea how to cost this! In comparison to other Savages he seem over priced. hmmmm
AndyHatton
2/12/2014 8:26:28 PM

Bloodthirsty too! Man I'm not as clever as I think. Giving him base Triple is hard, because in Seps you have to ASSUME he will get Twin and being able to Triple Twin at 30 base damage is a lot...
CerousMutor
2/12/2014 9:22:41 PM

Cheers Andy, not big on Sep squads. Who gives him twin?
AndyHatton
2/12/2014 9:26:07 PM (Updated: 2/12/2014 9:26:12 PM)

Whorm Loathsome
CerousMutor
2/12/2014 9:38:42 PM

*Palm to Face* I knew that too, fool.
CerousMutor
2/13/2014 8:33:16 AM

hmmm, well twin triple does not seem to be phasing many people, so I'll keep it for the moment. Should probably have affinity to be in any Maul squad though.
Lord_Ball
2/13/2014 12:17:49 PM

with the Affinity for any Maul Squad I'd drop Affinity for Sith - that way he can only be in a Sith Squad that features Maul - which is fitting
CerousMutor
2/13/2014 3:25:52 PM (Updated: 2/13/2014 3:28:00 PM)

I probably will. I misread the CCC rules. He was supposed to be a Sith Savage that allowed any Maul (on swoop to be precise) to be in Sith Squad.
CerousMutor
2/13/2014 3:28:49 PM

Now he is kind of a fudge hodge podge of a thing.
AndyHatton
2/13/2014 3:42:50 PM

I don't know if you need the Second part of the second Affinity. It really only works with Maul, Death Watch Overlord, you could just give Savage, Affinity Sith/Mandos (both make sense) and then Affinity Maul...I don't know it might help clean it up a little.
CerousMutor
2/13/2014 7:50:35 PM

Cheers Andy! Not sure I like all the Affinities but it was my fualt for misreading the CCC specifics. Dropped Dam to 20 so as to keep Triple. He has BT and CB to beef him up.
saber1
2/14/2014 12:33:57 AM

It might be cleaner to go about Affinity as I did, tying Savage to his bro. I do like the squad flexibility either of our affinities allow. See my comments on your Acolyte version for the rest. I think I prefer this one, though.
saber1
2/14/2014 2:25:15 PM

Dang, I just noticed we even went with the same flavor text.
CerousMutor
2/14/2014 5:34:49 PM

lol I didnt want to say...
saber1
2/14/2014 5:39:34 PM

Maybe I should change mine to "ditto".
CerousMutor
2/14/2014 5:45:02 PM

Tidied up the Affinities mess. @saber1 - You'll still score higher than me :)
saber1
2/14/2014 6:22:47 PM

Maybe, maybe not. I don't recall how you've done in the contests specifically, but you've earned my vote on more than one occasion if I recall correctly. This week's theme doesn't allow for significant variation so ratings will likely be tight. I think voting could go any direction.
saber1
2/14/2014 6:23:49 PM

My only concern with this custom is price. With access to Twin in 2 factions he might need a bump. Not sure.
CerousMutor
2/14/2014 6:44:59 PM

I know, thats my sticking point, I've jumped back and forth on this so often now. I gave him Synegy +6 Extra Attack becuase I changed him to twin, negate twin boosts but still get an attack boost from his bro. Convincing myself here arnt I.
saber1
2/14/2014 7:14:38 PM

With Twin, 44 points looks better. Luke HoE is the same price but has lower damage output.
CerousMutor
2/14/2014 8:47:17 PM

Yeh, better defense and Versatility, compared with attacks and affin. Nice cost comparison, thanks!
saber1
2/14/2014 9:17:27 PM

Looking at your Synergy, +6 Atk is pretty steep on top of a base of 13. I would suggest dropping it to a +4. 13 base is better than most trained Force users, +17 with Synergy is fantastic. +19 is GM Luke/Exar territory and doesn't feel warranted for this character. Additionally, Synergy granting +4 is a common bonus and much more palatable.
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