Special Abilities
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Unique; Melee Attack; Double Attack
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Pilot
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Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
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Intuition (Once per round, after initiative is determined, this character can immediately move up to her speed before any other character activates)
Force Powers
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Force 3
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Force Renewal 1 (This character gets 1 Force point each time she activates)
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Lightsaber Block (Force 1: When hit by a melee attack, this character takes no damage with a save of 11)
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Jedi Mind Trick (Force 1, usable only on this character's turn: range 2; target living enemy is considered activated this round and cannot make attacks of opportunity this turn; save 11)
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Telekinetic Barrage (Replaces Turn; Force 3; Range 6; target character and each character adjacent to target must make 3 saves of 11 for 10 damage each)
Commander Effect
Pilot allies gain Intuition. Pilot allies with a Force Rating gain Quick Reflexes.
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2/20/2014 3:07:45 PM
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2/20/2014 11:29:59 PM
2/21/2014 2:18:44 AM (Updated: 2/21/2014 2:19:40 AM)
2/21/2014 3:09:24 AM (Updated: 2/22/2014 8:04:20 PM)
2/21/2014 12:33:49 PM
2/22/2014 5:09:17 PM