Special Abilities
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Unique
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Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
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Mobile Attack (Can move both before and after attacking)
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Cunning Attack (+4 Attack and +10 Damage against an enemy who has not activated this round)
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Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
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Lightsaber Attack (This character has 20 base damage against adjacent enemies. Attacks against adjacent characters counts as Melee attacks)
Force Powers
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Force 4
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Force Jump (Force 1, usable only on this character's turn: This turn, this character ignores difficult terrain, enemy characters, low objects, and pits when moving.)
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Lightsaber Sweep (Force 1, replaces attacks: Can attack each adjacent enemy once)
Commander Effect
Unique allied Rebel characters with a force rating gain Stealth. Rebel Followers within 6 get +2 attack and +2 Defence
4/25/2014 3:49:47 AM
4/26/2014 10:05:03 PM (Updated: 4/26/2014 10:17:40 PM)
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