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It's too late. You should have paid it when you had the chance.

Hit Points: 120
Defense: 21
Attack: 13
Damage: 20
Rarity: Very Rare
Base: Medium
Gender: Male
Creator: saber1
Created: 2/25/2014
Updated: 3/8/2014
Sets: CCC EntriesThe Master Set

Special Abilities

Force Powers

  • Force 3. Force Renewal 1; Master of the Force 2.
  • Essence of Life (Force 2: When a living ally within 6 squares would be defeated, that ally makes a save of 11. On a success, that ally has 10 Hit Points instead of being defeated.)
  • Force Push 2 (Force 2, replaces attacks: range 6; 20 damage; push back target 2 squares if Huge or smaller)
  • Leaping Assault (Force 2, replaces turn: Move this character to any unoccupied square within 6 squares. This move does not provoke attacks of opportunity. After moving, this character may still make all of its attacks this turn.)
  • Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)

"Krayt. I'm coming for you. I'm going to kill you, Krayt. Whatever you do to the Galaxy doesn't matter. You're going to die."

Average Rating: 10.00 (1)
saber1
3/4/2014 2:34:52 AM (Updated: 3/4/2014 2:54:25 AM)

I am on the fence about 2 damage bonuses on a character with Triple. I may, therefore, drop Impulsive Sith Hunter. Protective gives a reason to play the underused Deliah and puts a minor limitation on him with the range 6, which I like.
AndyHatton
3/4/2014 3:14:17 AM

I've had the same idea about Force Attuned combat for Cade for a while, it fits him perfectly!
saber1
3/4/2014 3:27:38 AM (Updated: 3/4/2014 3:28:18 AM)

I know what you mean! As I was making it I had this nagging feeling that such an ability already existed. I looked repeatedly and to my surprise it didn't. Hey, since non-Force users have Stable Platform, why not something similar for Force users?
AndyHatton
3/4/2014 3:39:51 AM

I posted asking about wording for it in the forums forever ago, but I could never get the wording right without making it terribly wordy and overpowered, this avoids both of those and hits the flavor just right.
saber1
3/4/2014 4:13:26 PM (Updated: 3/4/2014 6:03:43 PM)

Thanks, AH. It is a tricky mechanic to word for timing and MotF reasons. I think (hope) the wording here is safe in those regards.
Deathwielded
3/6/2014 5:00:08 PM

I like the idea behind Force-Attuned Combat. I really like this version.
General_Grievous
3/7/2014 10:09:07 PM

Seems a bit under costed comparing to other NR melee beats at this price, but protective + impulsive is sweet and fitting. I really like this character, just maybe 10-15 points more
saber1
3/8/2014 2:54:11 AM (Updated: 3/13/2014 9:34:42 PM)

Underpriced, you say? Hmm. KKJBM is 54. Jaina SotJ is 56. Corran Horn JM is 60. Kyle has better base stats, no movement, Disruptive and direct damage. Jaina has a free movement breaker and Parry. Corran has better stats, reach, speed, opportunist, trickery, a way to heal, Pilot and reflexes. While their respective bag of tricks are quite different, I feel Corran and Cade offer similar value. +10 to his cost feels too high to me. What are your thoughts on 61ish?
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