Special Abilities
Force Powers
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Force 3
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Force Renewal 1 (This character gets 1 Force point each time he activates)
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Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
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Force Push 4 (Force 4, replaces attacks: sight; 40 damage; push back target 4 squares if Huge or smaller)
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Force Leap (Force 1: This turn, this character can move through enemy characters without provoking attacks of opportunity)
Commander Effect
At the start of the skirmish, choose 1 Unique follower without a Force rating. That ally gains Override until the end of the skirmish.
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