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Cheaper than a Universe booster.

Hit Points: 100
Defense: 19
Attack: 11
Damage: 10
Rarity: Very Rare
Base: Medium
Gender: Male
Creator: General_Grievous
Created: 3/7/2014
Updated: 3/8/2014

Special Abilities

  • Unique
  • Double Attack (On his turn, this character can make 1 extra attack instead of moving)
  • Camaraderie (An ally whose name contains Jariah Syn gains Mobile Attack)
  • Independent Outfit (Also counts as a Fringe character for the purpose of commander effects)
  • Assassin (+4 Attack and +10 Damage against living enemies)
  • Deathstick (Usable on this characters turn, this character takes 10 damage and gains Savage and Twin Attack until the end of their next turn)

Force Powers

  • Force 4
  • Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
  • Force Heal 30 (Force 2, replaces attacks: touch; remove 30 damage from a living character)
  • Surprise Move (Force 1; Once per round, after initiative is determined, this character can immediately move up to his Speed before any other character activates)

Commander Effect

Characters named Imperial Knight may be in your squad regardless of faction. Unique followers gain Synergy (+2 Attack and +2 Defense while an allied character whose name contains Cade Skywalker is within 6 squares)

"I'm just looking to get clear of Krayt—and that means I have to kill him." -Cade Skywalker

Average Rating: --
saber1
3/7/2014 7:51:45 PM

Nice build! I like the access to Imp Knights the CE provides. The boost to Syn is nice and Deathsticks looks well designed.
Lord_Ball
3/7/2014 7:54:29 PM

I don't think Deathsticks is all that useful as a replaces attacks ability, I'd change it to "useable on this characters turn" that way he can still make his twin, as by the end of his next turn it may be wasted with him gaining Savage.
saber1
3/7/2014 7:56:25 PM (Updated: 3/7/2014 8:02:09 PM)

It does allow him to hit twice on the move. I presume that was the intent? If it was intended to give him Double/Twin I suggest changing it to Deathstick (Replaces attacks, this character takes 10 damage and gains Savage and Quadruple Attack until the end of their next turn). That's a bit stronger as it allows targeting 4 different enemies.
Lord_Ball
3/7/2014 8:08:31 PM

The biggest issue I see is that he gains Savage so he's loses CEs and you can't necessarily count on him getting that twin off, making the risk a lot less reliable/useful then just pumping him full of CEs and ignoring that ability completely.
General_Grievous
3/7/2014 9:49:58 PM

So usable on this characters turn as opposed to replaces attacks? I just want him to not be overpowered for his cost which I want to keep so he can be played with Syn and Blue for 100. The intent was just to give him a different play style. Either keep him as a healer/commander or shoot up and make him into a savage twinning beast. Which would be more effective with Celeste who also aided in the attack on Krayt. But I am tempted to switch to just use on this characters turn.
General_Grievous
3/7/2014 9:54:56 PM

Update, switched deathstick to usable on this characters turn.
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