Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Intuition (Once per round, after initiative is determined, this character can immediately move up to his speed before any other character activates)
Force Powers
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Force 2
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Force Renewal 2 (This character gets 2 Force points each time he activates)
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Aing-Tii Flow-Walking (Force 3: Once per round, after initiative is determined, this character can take an immediate turn. This does not count as activating the character this round.)
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Force Barrier (Force 1, replaces turn; Until the start of this character's next turn, this character gains the following Force ability: When this character or an adjacent character is hit by an attack from an enemy that is not adjacent to either, that character takes no damage and the attacker takes damage equal to the prevented damage; the attacker can avoid this effect with a save of 11.)
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Shatterpoint (Force 1, replaces turn: range 6; choose 1 target enemy. For the rest of the skirmish, this character's first attack each round against that enemy is a natural 20.)
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Force Flash (Force 1, usable only on this character's turn: For the rest of the round, this character gains the following Force ability: this character cannot be targeted by non-living characters. Living characters within 6 squares have -4 Attack.)
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Blood Trail (force 1; replaces attacks. Choose a target enemy within 6 squares. For the rest of the skirmish, allied characters ignore cover when targeting that enemy.)
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Sith Grip 3 (Force 3, replaces attacks: sight; 30 damage to target and 1 adjacent character)
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Master of the Force 2 (May spend Force points up to 2 times in a single turn)
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Illusion (Force 1: When hit by an attack, this character takes no damage unless the attacker makes a save of 11)
Commander Effect
At the start of the skirmish, if your squad contains only one other character with a Force rating, that ally gains Force Flash and can spend Force points from Jacen Solo (That character still can't spend Force points more than once per turn and can't combine it's own Force points with those from Jacen Solo.)
After returning from his five-year galactic pilgrimage, Jacen had gained the knowledge and use of many forgotten and rare force powers.
3/28/2014 9:29:03 PM
3/28/2014 10:06:16 PM
3/29/2014 4:02:34 AM
3/29/2014 4:10:27 AM