Special Abilities
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Unique
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Accurate Shot (Can attack an enemy with cover even if it's not the nearest enemy)
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Aggressive Negotiations (This character is considered to have Diplomat until it makes an attack or is targeted by an enemy character. Characters with Ambush, Backlash, or It's a Trap! can ignore this ability for the purpose of attacking this character.)
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Political Insight (Allies are considered New Republic for purposes of allied commander effects. Allied commander effects (excluding this character) with faction specific effects become New Republic specific effects.)
Force Powers
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Force 3
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Force Push 1 (Force 1, replaces attacks: range 6; 10 damage; push back target 1 square if Huge or smaller)
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Force Sense (Force 1, usable only on this character's turn: Enemy characters lose Stealth for the rest of the round)
Commander Effect
Allies within 6 squares get +1 Attack for each faction in your squad.
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