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Has good relations with the Wookiees.

Hit Points: 80
Defense: 18
Attack: 10
Damage: 20
Rarity:
Base: Medium
Gender: Female
Creator: Deathwielded
Created: 4/10/2014
Updated: 4/10/2014
Sets: Manipulations of Warfare

Special Abilities

  • Unique
  • Accurate Shot (Can attack an enemy with cover even if it's not the nearest enemy)
  • Aggressive Negotiations (This character is considered to have Diplomat until it makes an attack or is targeted by an enemy character. Characters with Ambush, Backlash, or It's a Trap! can ignore this ability for the purpose of attacking this character.)
  • Intuition (Once per round, after initiative is determined, this character can immediately move up to her speed before any other character activates)
  • Political Compromise (Usable during this characters turn, you may choose 1 allied character within 6 squares from this character and 1 enemy character within 6 squares from this character. The enemy character must have an equal or lesser cost to the allied character chosen. Both characters are considered activated. Your opponent may make a save of 16 to negate.)
  • Lightsaber Attack (This character has 20 base damage against adjacent enemies. Attacks against adjacent characters counts as Melee attacks)
  • Willing to Serve (Counts as a follower for purposes of allied commander effects)

Force Powers

  • Force 4
  • Force Heal 20 (Force 2, replaces attacks: touch; remove 20 damage from a living character)
  • Force Sense (Force 1, usable only on this character's turn: Enemy characters lose Stealth for the rest of the round)

Commander Effect

Allied characters within 6 may not have their commander effects Suppressed. At the end of this characters turn, an allied character may either move upto it's speed or make one immediate attack.

"Getting people to volunteer is one of your mother's many gifts, that's why she's a politician."

Average Rating: --
Deathwielded
4/10/2014 3:25:38 PM

Accurate Shot since she was a great shot, rarely missing. I was originally going to name her Chief of State Leia Organa Solo, but reading on Wookieepedia I'm reminded that she had MANY political appointments so I wasn't going to limit her. Political Compromise as she often had too, much to her chagrin. Intuition since she followed her instincts. The CE represents her trying to hold the NR government together (thus the limited range of 6) Force Heal 20 works well with AN and I would imagine she would have learned it from one of her first Jedi teachers, Vima-Da-Boda. Thoughts?
General_Grievous
4/10/2014 5:34:39 PM

I think political compromise needs a save, but that could just be me. And I'm not a huge fan of lightsaber wielder instead of putting in simply lightsaber and dropping damage to 10 or giving her a generic lightsaber ability like sweep, throw, block or deflect. Everything else looks pretty good though.
saber1
4/10/2014 5:53:47 PM

Looks good and not entirely dissimilar to my interpretation. The FPs might be a bit high, but I like Accurate Shot and Aggressive Negotiations. Political Compromise is very interesting. It certainly benefits the NR if they a)Go first with Leia, b)Out activate the opponent. It might prove to be a very strong way to deal with tough pieces.
Deathwielded
4/10/2014 5:59:32 PM

okay, but who should make the save? You or your opponent? I think that since it does cost one of your characters acts to effect an enemy character with an equal or lesser cost would be balanced. (I did consider it though) How about "your opponent may make a save of 16 to negate"? swapping Lightsaber Wielder for my Lightsaber Attack
Deathwielded
4/10/2014 6:02:46 PM

I figured 5 force points would be a generous way to represent her skywalker heritage. I will lower the fp's back to 4.
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