Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On her turn, this character can make 1 extra attack instead of moving)
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Force Form Trainer (At the start of the skirmish, after setup, choose an ally with a Force rating who costs less than this character. Also choose Force Renewal 1, Lightsaber Precision 1, Force Focus 1 or Master of the Force 2. For the rest of the skirmish, the chosen ally gains the chosen special ability.)
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Tràkata Style Mastery (Adjacent enemies gain -4 Attack and -4 Defence for the rest of that turn when targeted by this character or targeting this character.)
Force Powers
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Force 2
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Force Renewal 2 (This character gets 2 Force points each time she activates)
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Lightsaber Precision (Force 1: This character gets +10 Damage on her next attack)
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Force Focus 1 (Force 1: For the rest of the turn, this character's Force powers' range is increased by 1 and when they deal damage, deal an additional 10 damage)
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Drain Life 5 (Force 5, replaces attacks: range 6; 50 damage to target living enemy and to each living enemy adjacent to target; save 16. Remove damage from this character equal to the damage dealt.)
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Burst Lightning (Force 1, usable only on this character's turn: range 6; 10 damage)
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Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
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Master of the Force 2 (May spend Force points up to 2 times in a single turn)
Commander Effect
An ally whose name contains Exile can spend this character's Force points. (A character still can't spend Force points more than once per turn and can't combine its own Force points with this character's.)
"Direct action is not always the best way. It is a far greater victory to make another see through your eyes than to close theirs forever."
―Kreia
4/16/2014 5:14:18 PM
4/16/2014 5:23:45 PM
4/17/2014 5:24:28 PM
4/21/2014 9:53:17 PM