Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Critical Wound (An enemy hit by a critical hit from this character is considered activated this round)
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Deadly Attack (Scores a critical hit on an attack roll of natural 19 or 20)
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Parry (When hit by a melee attack, this character takes no damage with a save of 11)
Force Powers
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Force 5
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Force Cloak (Force 2, replaces turn: For the rest of the skirmish, this character gains Cloaked)
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Leaping Assault (Force 2, replaces turn: Move this character to any unoccupied square within 6 squares. This move does not provoke attacks of opportunity. After moving, this character may still make all of its attacks this turn.)
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Force Corruption 1 (Force 1, replaces attacks: range 6, non-Droids only: 10 damage, and target is corrupted. Each time the corrupted character activates, it must attempt a save of 11. On a failure, that character takes 10 damage. On a success, that character is no longer corrupted.)
"I will be your doom!"
Average Rating: 10.00 (1)
6/7/2014 2:29:22 AM
6/7/2014 3:22:01 AM
6/7/2014 3:22:09 AM