Special Abilities
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Unique, Melee Attack, Double Attack, Twin Attack,
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Melee Reach 3 (When attacking, this character treats enemies up to 3 squares away as adjacent)
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Absorb Life Energy (When a living enemy is defeated by this character, remove 10 damage and this character gets +1 Attack and +1 Defense. These bonuses are cumulative.)
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Jedi Hunter (+4 Attack and +10 Damage against enemies with Force ratings)
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Pheromones (Cancel an attack from a living enemy within 6 squares that targets this character; the attacker can avoid this effect with a save of 11)
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Unleashed (This character may use Force powers that replace attacks one additional time per turn)
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Anarchist (Not subject to commander effects. Suppresses enemy and allied commander effects within 6 squares.)
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Betrayal (On an attack roll of natural 1 against this character, the attacker joins this character's squad until the end of the skirmish)
Force Powers
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Force 2, Force Renewal 2, Master of the Force 3
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Force Defense (Force 3: Cancel a Force power used by a character within 6 squares)
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Force Lightning Mastery (This character can use any force power that's name contains Lightning. Pay the respective force points as normal)
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Force Dominate (Force 2, replace attacks: sight; Target living character takes an immediate turn under your control, which does not count as an activation for the round; save 11. The target character cannot move this turn.)
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Force Push 4 (Force 4, replaces attacks: sight; 40 damage; push back target 4 squares if Huge or smaller)
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Unleash the Force 60 (Force 4, replaces attacks, usable only after an ally with a Force rating is defeated: 60 damage to all other characters within 6 squares; save 11 to reduce damage to 30)
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Transfer Essence 2 (Force 2, usable only on this character's turn or when this character would be defeated: Sight; Choose 1 living medium character who has a force rating. Remove that character from play and place this character in that character's space; This character may remove damage upto the target's remaining Hit points and that character is defeated. If an enemy character is targeted, it may make a save of 11 to nagate)
Commander Effect
This characters commander effects cannot be suppressed: When this character activates she gains a force point for each adjacent allied character with a force rating. If there in no characters adjacent to her with a force rating when she activates deal this character 20 damage. Allied characters with a force rating get +4 Attack and +10 damage.
"She is ancient, and powerful, and dangerous. Very dangerous. But you're on to her now. She is never what she appears. Remember that."
―Mara Jade Skywalker
6/26/2014 3:12:22 PM
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6/27/2014 2:40:44 AM
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