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Not as clumsy or random as a blaster.

Hit Points: 100
Defense: 21
Attack: 10
Damage: 20
Rarity: Rare
Base: Medium
Gender: Male
Creator: theultrastar
Created: 8/28/2014
Updated: 11/2/2014
Sets: Legends

Special Abilities

  • Unique
  • Melee Attack (Can attack only adjacent enemies)
  • Double Attack (On his turn, this character can make 1 extra attack instead of moving)
  • Synergy (An ally whose name contains Lord Hoth gets +3 Attack and +3 Defense while within 6 squares of this character)
  • Defensive Force (This character can use his own Force Powers to negate damage on allied characters within 3 squares)

Force Powers

  • Force 2
  • Force Renewal 1 (This character gets 1 Force point each time he activates)
  • Force Bubble (Force 1: When this character takes damage, reduce the damage dealt by 20)

"I swore a vow to General Hoth. I promised I would not rest until the Sith had been cleansed from the Galaxy. I still intend to honor that vow." -Valenthyne Farfalla

Average Rating: 7.67 (3)
Riddlemaker
8/31/2014 5:53:17 AM

I like this a lot, but I think it needs double attack.
shmi15
8/31/2014 8:31:19 PM

Double wouldn't of hurt him, but I wanted to design a Hoth later that would boost him. My sole intent when designing this guy was to keep his allies alive longer the way a Jedi would. Force Powers. Bubbling an ally I thought would be a unique switch from just bodyguarding an ally.
Deathwielded
10/3/2014 3:14:04 AM

I like the idea of using the force to protect allies, but thats really all he can do. Not really a fighter or a commander. I think he needs a CE as the Legends Old Republic squads are really underwhelming
obiwan1knight
3/31/2015 3:48:36 PM

His main purpose seems to be to guard himself and allies. With no other defensive abilities, I think what he really needs is renewal 2 and or MotF 2.
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