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Is NOT a trap!

Hit Points: 70
Defense: 15
Attack: 10
Damage: 20
Rarity: Very Rare
Base: Medium
Gender: Female
Creator: jak
Created: 10/31/2014

Special Abilities

  • GHOST Crew
  • Unique
  • Stealth (If this character has cover, she does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
  • Beskar'gam (When this character takes damage, she reduces the damage dealt by 10 with a save of 11)
  • Grenades 40 (Replaces attacks: range 6; 40 damage to target and to each character adjacent to that target; save 11)
  • Explosive Supplies (Replaces turn: Choose 1 adjacent ally to gain Satchel Charge)
  • Proximity Mines 40 (Replaces attacks: range 6; target enemy is mined until the end of its next turn. At the beginning of the mined character's next turn, the mined character and each character adjacent to that target take 40 damage, save 11 for 20 damage.)
  • Explosives Expert (+4 to this character’s save rolls against abilities whose names contain Grenades, Mines, or Missiles)
  • Rapport-GHOST Crew (costs 1 less when in a squad with a character that contains GHOST Crew)
  • Thorium Charge (Replaces Attacks: Designate 1 door within 6 squares as open; it remains open for the rest of the skirmish and cannot be closed)

GHOST's resident expert of all things that go BOOM

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